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"Fixed several gold and leveling exploits"

The nerf wont do jack shit to gold prices or the amount of gold in the game, damage is already done, blizzard just don't learn do they lol
 
Probably gonna make dank cellar appear once in every 10 runs -.-
 
I would expect they will be fixing the exploit introduce with patch 1.03 where joining a hosts game, and the host immediately leaving, doesn't kick out the joiners (which let a leech keep joining a game with a completed quest, host leaves, hand in quest, rinse-repeat - handing in Kulle quests every 10-15 seconds or so for example).

You could get gold as well as exp through this - so that might be the reference of the gold thing in the patchnotes? (even though it was only 600 or so gold per run, though maybe there was another quest with huge gold per completion you could do it in somewhere).
 
yeah it doesn't matter really if they nerf sark or not. There will always be an area/run that provides the highest gold/hour, and that's where I will be. Sure immediate profits might decline, but in the long run, botters will always have the cutting edge.
 
Hope this doesn't affect us, just got my bot working perfectly T_T
 
Sarkoth is possible, Core... nah. There's nothing overpowered about it.
 
sark... rlly? they just started moving that guy around!
 
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