Killzone667
Community Developer
- Joined
- Sep 20, 2015
- Messages
- 87
First situation:
Im gathering herbs with Stables LVL 1+ (this means bot is not dismounting on interaction).
Spot Keeper Appears and bot ignores him (not allways).
I don't know if this is Combat Routine or Botbase problem. Still it exists.
I've solved it with this plugin
if ((ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Entry == 95132 && u.Aggro && u.Location.Distance(Me.Location) < 40) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Entry == 85294 && u.Aggro && u.Location.Distance(Me.Location) < 40)) && Me.Mounted)
{
Lua.DoString("RunMacroText("/dismount")");
}
Second situation.
I'm flying with "gorepetals gentle grasp" my herb gathering time is ~ 1 sec i think.
it is more then enough to gather herbs before nearby mobs will interrupt me.
But bot dismounts and attacks them. Not always but often.
I think it will be good to dismount on interruption of gathering (if it happens)
Third situation.
Rogues with Vanish Glyph can actually avoid 1 combat/minute
Problem that rogue in stealth mounts nearby mobs and wastes vanish...
Death.cs does same thing. Considers nearby monsters and ressurects while there is no mobs withing aggro range.
same is possible to apply here.
I don't know how to talk to gb2 developers directly. I hope my words will be heared.
Also i think it is possible to do landing place calculation. Because In 2/3 spots near mobs it is possible to land and gather resourses without pulling mobs.
Im gathering herbs with Stables LVL 1+ (this means bot is not dismounting on interaction).
Spot Keeper Appears and bot ignores him (not allways).
I don't know if this is Combat Routine or Botbase problem. Still it exists.
I've solved it with this plugin
if ((ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Entry == 95132 && u.Aggro && u.Location.Distance(Me.Location) < 40) || ObjectManager.GetObjectsOfType<WoWUnit>().Any(u => u.Entry == 85294 && u.Aggro && u.Location.Distance(Me.Location) < 40)) && Me.Mounted)
{
Lua.DoString("RunMacroText("/dismount")");
}
Second situation.
I'm flying with "gorepetals gentle grasp" my herb gathering time is ~ 1 sec i think.
it is more then enough to gather herbs before nearby mobs will interrupt me.
But bot dismounts and attacks them. Not always but often.
I think it will be good to dismount on interruption of gathering (if it happens)
Third situation.
Rogues with Vanish Glyph can actually avoid 1 combat/minute
Problem that rogue in stealth mounts nearby mobs and wastes vanish...
Death.cs does same thing. Considers nearby monsters and ressurects while there is no mobs withing aggro range.
same is possible to apply here.
I don't know how to talk to gb2 developers directly. I hope my words will be heared.
Also i think it is possible to do landing place calculation. Because In 2/3 spots near mobs it is possible to land and gather resourses without pulling mobs.
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