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First time cyclone build. Frequently gets stuck

kinosix

Member
Joined
Jul 29, 2012
Messages
102
Anyone have this issue? I found a few threads about it from 3 years ago but nothing recent. I'm using old routine. Any recommendations are welcome.
 
Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {473, 3083}
[InjectKeyEvent] 130 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {469, 3083}
[InjectKeyEvent] 133 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {471, 3083}
[InjectKeyEvent] 135 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {470, 3081}
[InjectKeyEvent] 135 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {469, 3083}
[InjectKeyEvent] 133 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {469, 3079}
[InjectKeyEvent] 98 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {472, 3082}
[InjectKeyEvent] 133 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
[UseAt] 2 False {469, 3080}
[InjectKeyEvent] 135 ms sleep for 4.
[Logic] Now moving towards the monster Bloodstained Archer because [canSee: False][pathDistance: 11.85184][blockedByDoor: False]
 
Anyone have this issue? I found a few threads about it from 3 years ago but nothing recent. I'm using old routine. Any recommendations are welcome.

Don't use the oldroutine.

E: for Cyclone atleast.
 
There currently isnt any routines working, WiNs isnt even updated for 3.0.

Not sure what other options there are or what workarounds people are using.
 
Currently, all im doing is setting leap slam to aoe ranged and single target ranged. but its leap slamming way too much and barely even cycloning lol
 
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