kayes Active Member Joined Jan 15, 2010 Messages 1,353 Reaction score 4 Apr 14, 2010 #1 Some places there are fire close to the mines, I thought that was a issue that was take care of, but it seems it does not detect it. The toon need to move, right now it fails to use HS when the inventory is full, so it closes wow. Attachments Debug.html Debug.html 6.2 KB · Views: 50
Some places there are fire close to the mines, I thought that was a issue that was take care of, but it seems it does not detect it. The toon need to move, right now it fails to use HS when the inventory is full, so it closes wow.
Tony "The Bee" Joined Jan 15, 2010 Messages 128,830 Reaction score 570 Apr 14, 2010 #2 forwarded to Hawker
Hawker Well-Known Member Joined Jan 15, 2010 Messages 2,509 Reaction score 70 Apr 15, 2010 #3 Bad luck. Unlikely to occur again so no action needed.
Imortel New Member Joined Jan 15, 2010 Messages 231 Reaction score 1 Apr 15, 2010 #4 Actually there is that one node in Sholazar...I tryed to blackist it but for some reason it still goes for it. I've had the same "fire bug" quite alot of times. If it takes periodic dmg for some time it should consider itself stuck and try to move.
Actually there is that one node in Sholazar...I tryed to blackist it but for some reason it still goes for it. I've had the same "fire bug" quite alot of times. If it takes periodic dmg for some time it should consider itself stuck and try to move.