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faster typing method than LokiPoe.Type() ?

Nepthys

Community Developer
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Oct 13, 2014
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hey all,

LokiPoe.Type works, but it types out each character individually

so for example in AutoResync.cs, it will type out /oos, but only one character at a time. This can take awhile, and your character is unresponsive and being attacked during this time

in AutoHotkey there is 'Send' which is the equivalent of LokiPoe.Type
But there is also a 'SendInput' command, which buffers what you want to type, and types it all at once which is far quicker

is there an equivalent command in the API?


Thanks!
 
hey all,

LokiPoe.Type works, but it types out each character individually

so for example in AutoResync.cs, it will type out /oos, but only one character at a time. This can take awhile, and your character is unresponsive and being attacked during this time

in AutoHotkey there is 'Send' which is the equivalent of LokiPoe.Type
But there is also a 'SendInput' command, which buffers what you want to type, and types it all at once which is far quicker

is there an equivalent command in the API?


Thanks!
Hey dude, Have a check if in combat don't do /oos.
But I completely understand why /oos when in combat because you want to re-sync.
I don't know what Pushedx wants to do for that but I agree with you on some degree, yet disagree on others.
For me De-sync hasn't been an issue.
 
Hey dude, Have a check if in combat don't do /oos.
But I completely understand why /oos when in combat because you want to re-sync.
I don't know what Pushedx wants to do for that but I agree with you on some degree, yet disagree on others.
For me De-sync hasn't been an issue.

yeah I don't use AutoResync at all currently, and don't have many issues with desync
but i'm always looking to improve things where possible :)
 
Yea, understandable.
Try this, inside EB Main Tab, at the bottom, change InputEventMSDelay to like 10, and see if it helps. I dunno if it would as Lokie.Type() is closed.
 
is there an equivalent command in the API?

No. The API has to work when the window is not the main focused window, so you'd be looking at the equivalent of SendControl (not SendInput), which is what the low level Input functions do already, just with more delay to avoid other client issues since they are used for triggering flasks / skills and not just typing.

I'm not saying faster typing isn't possible, but it's not provided though the API because of how our design has to work, If devs need faster typing, they can do it without requiring anything extra from us. LokiPoe.ClientWindowHandle will get you the client handle for the attached PoE client.
 
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