xsilverdicex
New Member
- Joined
- Jan 15, 2010
- Messages
- 1,389
- Reaction score
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PM ME WITH PROFILE REQUESTS
Initial release so let me know of any bugs/problems.should be faster then other current profile's for this quest.
Stats on Hell - Thanks Trevor
Code:
[FONT=Verdana][21:11:36.482 N] Gained 2,365,605 exp[/FONT]
[FONT=Verdana][21:11:36.482 N] Exp/Hr: 2,692,974[/FONT]
[FONT=Verdana][21:11:36.482 N] Have been calculating exp/hr for 52m 42s.[/FONT]
[FONT=Verdana][21:11:36.482 N] You will gain your next level in 13m 5s.[/FONT]
[FONT=Verdana][21:11:36.514 N] Leaving game, reason: Lets do it again[/FONT]
[FONT=Verdana][21:11:36.793 N] Loaded profile Act 2 - Phase 2 - Stage 2 [lieutenant Vachem ] by xsilverdicex[/FONT]
[FONT=Verdana][21:11:36.793 N] Number of games completed:30[/FONT]
ASSUMED LEVEL REQUIREMENTS .(may not be accurate if you have better value's let me know)
Normal: Level 25-40 (maybe 45)
Nightmare: Level 40/45-51
Hell: Level 51-60
What it does.
Runs the quest Lieutenant Vachem in Act II
IMPORTANT
Profile will not run correctly due to bugs in the BOT, unless you use this Plugin VachemQuesthelper (attached below) Full Credits to Newk for the plugin, i did not make it.
For 100% accuracy when opening cages make sure you are using Demonbuddy Rev .125+
Kill radius should be set to "60" for best results
Recommended Plugin's
Unstucker
Notificationclick
Looting is disabled by default if you want to enable it open the profile in notepad and change:
Code:
<PickupLoot>False</PickupLoot>
Code:
<PickupLoot>True</PickupLoot>
Updates
Code:
V1.3 profile with demonbuddy update .149 the bot should no longer try to attack friendly NPC's
[COLOR=#ff0000]V1.3 Slight modifications to profile pathing. Hopefully this will fix a problem with not killing two mobs sometime's at southern gates, Also added an extra waypoint inside the command post to move you back before combat starts ( to assist ranged class's)[/COLOR]
V1.2 Fixed problem pathing into corner/vases at start (fix not tested let me know)
V1.1 Fixed not using town portal at end issue (not a big deal but speeds it up by a few seconds.
Known problems:
If your combat routine use's an ability like "Sprint" just before open cage is called, it may run a fraction to far and not successfully open cage.
If you like the profile click that star (+rep)

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Attachments
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VachemQuestHelper.zip1.4 KB · Views: 5,927
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[Normal]Act 2-Stage 2 [lieutenant Vachem ] V1.3 by xsilverdicex.xml3 KB · Views: 14,509
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[NM]Act 2 - Stage 2 [lieutenant Vachem ]V1.3 by xsilverdicex.xml3 KB · Views: 10,072
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[Hell]Act 2 - Stage 2 [lieutenant Vachem ] V1.3 by xsilverdicex.xml3 KB · Views: 7,157
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