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Failed to ReadProcessMemory Error

Gentoo

Active Member
Joined
Apr 29, 2011
Messages
1,364
Bot is casting about 2 spells, tried it with a install of DefaultCombat and another install that has Pure. Same error using either.

level 34 Operative, my 60 Sorcerer seems to work just fine.

Edit: I was wrong, log is full of the same errors..another log attached.
 

Attachments

Last edited:
Code:
Starting bot Grind Bot
Added new hook [RepopCorpse] 7ddd7e55-5818-4542-ad69-7250b039105d
Added new hook [Pull] be1c0c24-5b82-4758-9a05-64e2d26ebf16
Added new hook [RoutineCombat] be1c0c24-5b82-4758-9a05-64e2d26ebf16
Added new hook [HotspotPoi] c970534c-e3d1-4c91-b5c7-5e667bbb175b
Added new hook [SellVendorPoi] bc935c9d-f177-4dad-b628-7895f017923d
Added new hook [SetLootPoi] d2db0b47-975b-4286-b68a-3c2d2808a22c
Added new hook [SetCombatPoi] a6c5ab76-041a-44d5-8a13-3a3682000cec
Added new hook [SetVendorPoi] a416a549-9c7f-47a6-bc11-37132abe6add
Added new hook [SetHotspotPoi] 077f4ba6-ddf8-4361-b445-46c7ef30aec1
Added new hook [SelectPoiType] 9782dd7c-7f67-441b-88ba-4f6cfbb313c2
Spooling up bot thread.
Bot thread started.
Casting Cloaking Screen
Casting Sneak
Casting Coordination
Failed to ReadProcessMemory
   at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
   at ..()
   at ..()
   at ..( )
   at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
   at ..( , IntPtr , HeroType )
   at ..[](UInt64 , HeroType )
   at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
   at Buddy.Swtor.Objects.TorItem.()
   at Buddy.Swtor.Objects.TorItem.get_TypeBitSet()
   at Buddy.Swtor.Objects.TorItem.get_HasDurability()
   at Buddy.CommonBot.Logic.BrainBehavior.()
   at Buddy.CommonBot.Logic.BrainBehavior.()
   at Buddy.CommonBot.Logic.BrainBehavior.(Object )
   at Buddy.BehaviorTree.Decorator.CanRun(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.Common.HookExecutor.Run(Object context)
   at Buddy.BehaviorTree.Action.RunAction(Object context)
   at Buddy.BehaviorTree.Action..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.Common.HookExecutor.Run(Object context)
   at Buddy.BehaviorTree.Action.RunAction(Object context)
   at Buddy.BehaviorTree.Action..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.Decorator..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.BehaviorTree.PrioritySelector..()
   at Buddy.BehaviorTree.Composite.Tick(Object context)
   at Buddy.CommonBot.BotMain.()
 
Getting a very similar error, just my bot does nothing at all.

[03:11:48.395 D] Failed to ReadProcessMemory
[03:11:48.395 D] at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
at ..()
at ..()
at ..( )
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at ..( , IntPtr , HeroType )
at ..[](UInt64 , HeroType )
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorItem.()
at Buddy.Swtor.Objects.TorItem.get_TypeBitSet()
at Buddy.Swtor.Objects.TorItem.get_HasDurability()
at Buddy.CommonBot.Logic.BrainBehavior.()
at Buddy.CommonBot.Logic.BrainBehavior.()
at Buddy.CommonBot.Logic.BrainBehavior.(Object )
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.Common.HookExecutor.Run(Object context)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.Common.HookExecutor.Run(Object context)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.()

Probably something with the patch and they just pushed a new version entirely way too quickly~!
 
Same error here, bot was killing while getting this error but then would not sell. Now bot wont do anything except spit out this error.
 
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