Starting bot Grind Bot
Added new hook [RepopCorpse] 7ddd7e55-5818-4542-ad69-7250b039105d
Added new hook [Pull] be1c0c24-5b82-4758-9a05-64e2d26ebf16
Added new hook [RoutineCombat] be1c0c24-5b82-4758-9a05-64e2d26ebf16
Added new hook [HotspotPoi] c970534c-e3d1-4c91-b5c7-5e667bbb175b
Added new hook [SellVendorPoi] bc935c9d-f177-4dad-b628-7895f017923d
Added new hook [SetLootPoi] d2db0b47-975b-4286-b68a-3c2d2808a22c
Added new hook [SetCombatPoi] a6c5ab76-041a-44d5-8a13-3a3682000cec
Added new hook [SetVendorPoi] a416a549-9c7f-47a6-bc11-37132abe6add
Added new hook [SetHotspotPoi] 077f4ba6-ddf8-4361-b445-46c7ef30aec1
Added new hook [SelectPoiType] 9782dd7c-7f67-441b-88ba-4f6cfbb313c2
Spooling up bot thread.
Bot thread started.
Casting Cloaking Screen
Casting Sneak
Casting Coordination
Failed to ReadProcessMemory
at GreyMagic.ExternalProcessMemory.ReadBytes(IntPtr address, Int32 count, Boolean relative)
at ..()
at ..()
at ..( )
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at ..( , IntPtr , HeroType )
at ..[](UInt64 , HeroType )
at Buddy.Swtor.Objects.TorObject.GetField[T](DomFieldIds field, HeroType forcedType)
at Buddy.Swtor.Objects.TorItem.()
at Buddy.Swtor.Objects.TorItem.get_TypeBitSet()
at Buddy.Swtor.Objects.TorItem.get_HasDurability()
at Buddy.CommonBot.Logic.BrainBehavior.()
at Buddy.CommonBot.Logic.BrainBehavior.()
at Buddy.CommonBot.Logic.BrainBehavior.(Object )
at Buddy.BehaviorTree.Decorator.CanRun(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.Common.HookExecutor.Run(Object context)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.Common.HookExecutor.Run(Object context)
at Buddy.BehaviorTree.Action.RunAction(Object context)
at Buddy.BehaviorTree.Action..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.Decorator..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.BehaviorTree.PrioritySelector..()
at Buddy.BehaviorTree.Composite.Tick(Object context)
at Buddy.CommonBot.BotMain.()