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ExploreDungeon, QuestTools 2.0.74 vs 2.0.98

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rrrix

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Hello,

So there is some debate about which version of QuestTools is better. In the most recent version I have reverted the change I made which would set nodes explored automatically on by default (meaning, if an exploration node already had it's navigable center revealed on the minimap, the bot would mark it as 'explored' and not actually visit it). There was also a bug (maybe a "feature"?) in 2.0.74 that would force the bot to explore and find any and all minimap markers, often leading it much astray of where it actually needed to go, and causing some backtracking.

In 2.0.74 and now again in 2.0.91 this functionality is disabled by default (it can be re-enabled by using the <ExploreDungeon setNodesExploredAutomatically="True" findExits="True" /> attributes).

I would like the communities help, in testing QuestTools 2.0.98 with Rift Bot, R-Rift or your profile of choice to see if performance is equal (if not better) than the old QuestTools 2.0.74.

Both are attached to this thread.

Thanks,

rrrix
 

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It 98 similar to 82? If so, based on what I saw, it's definitely better in terms of backtracking compared to older one. The only issue is the annoying bug where it thinks a dungeon is explored when it's not which causes the rift bot to keep reloading the same profile over and over (happens every few hours or so).
 
.98 log

.98 seemed to backtrack more for me. A lot of the time the bot decided to go back to beginning portal and explore from beginning again. Also on last rift the bot found the town stone and stated area was fully explored and did not find boss so it TPed. Only about 30% of the zone was explored (rift bot issue?)
Log attached for .98
View attachment 1792 2014-09-04 07.51.txt


Hello,

So there is some debate about which version of QuestTools is better. In the most recent version I have reverted the change I made which would set nodes explored automatically on by default (meaning, if an exploration node already had it's navigable center revealed on the minimap, the bot would mark it as 'explored' and not actually visit it). There was also a bug (maybe a "feature"?) in 2.0.74 that would force the bot to explore and find any and all minimap markers, often leading it much astray of where it actually needed to go, and causing some backtracking.

In 2.0.74 and now again in 2.0.91 this functionality is disabled by default (it can be re-enabled by using the <ExploreDungeon setNodesExploredAutomatically="True" findExits="True" /> attributes).

I would like the communities help, in testing QuestTools 2.0.98 with Rift Bot, R-Rift or your profile of choice to see if performance is equal (if not better) than the old QuestTools 2.0.74.

Both are attached to this thread.

Thanks,

rrrix
 
Performance is about equal between 2.0.98 and 2.0.91 as far as I can tell. I ran with both for 8 hours and frequently found both backtracking.
 
Performance is about equal between 2.0.98 and 2.0.91 as far as I can tell. I ran with both for 8 hours and frequently found both backtracking.

The question is between 2.0.98 and 2.0.74. :)
 
Have some new stuff coming soon™

It will all work better. thx for the feedback.
 
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