I just found a few problems with ExploreArea.
- You need to wait until the logs stop saying "========== Grid segmentation resetting!!! ============" before using ExploreArea, otherwise the bot will sometimes just stand still. This can be bypassed by putting a WaitTimer tag for a few seconds but this makes runs needlessly slower.
- If your bot does a townrun in the middle of ExploreArea, it seems to ignore ObjectFound when it is done with the run.
- Sometimes the grid point is put outside of a walkable area and the bot gets stuck trying to walk into it. I have tried tweaking boxTolerance boxSize and pathPrecision.






