Stampe
New Member
- Joined
- Aug 2, 2012
- Messages
- 259
- Reaction score
- 0
Tried using explore in a static area (core) with destroyobjects set as false.
It sometimes draws a path straight thru a Infernal Cocoon and just stands against it, "humping".
Workaround = set destroy to true.
-------------------
map viewer crashes with .net errors if left open and leaving the game.
-------------------
Also, after closing MV and trying to open it again nothing happens, the button is unresponsive.
Have to shutdown and restart DB to make it work again.
Running the latest DB, no plugins active. Belph routine.
View attachment Logs.zip
It sometimes draws a path straight thru a Infernal Cocoon and just stands against it, "humping".
Workaround = set destroy to true.
-------------------
map viewer crashes with .net errors if left open and leaving the game.
-------------------
Also, after closing MV and trying to open it again nothing happens, the button is unresponsive.
Have to shutdown and restart DB to make it work again.
Running the latest DB, no plugins active. Belph routine.
View attachment Logs.zip