sol090
New Member
- Joined
- Jul 18, 2012
- Messages
- 60
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- 0
Hello, the problem for me is that i'd like a loot rule that keeps +Experience on items tho i dont get it to work... 
Current looks like this:
<ItemRule itemBaseType="Armor" description="Rare armor">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Sockets" minValue="1" />
<Rule stat="Experience" minValue=10" /> <------ The problem
<Rule stat="Vitality" minvalue="50" />
<Rule stat="Strength" minValue="50" logic="Or" />
<Rule stat="Intelligence" minValue="50" logic="Or" />
<Rule stat="Dexterity" minValue="50" logic="Or" />
</StatRules>
</ItemRule>
Could some kind soul tell me if it's possible to save experience loot or not? and if it is supposed to be able to keep correct my misstake?
Current looks like this:
<ItemRule itemBaseType="Armor" description="Rare armor">
<StatRules>
<Rule stat="Quality" value="Rare4" />
<Rule stat="Sockets" minValue="1" />
<Rule stat="Experience" minValue=10" /> <------ The problem
<Rule stat="Vitality" minvalue="50" />
<Rule stat="Strength" minValue="50" logic="Or" />
<Rule stat="Intelligence" minValue="50" logic="Or" />
<Rule stat="Dexterity" minValue="50" logic="Or" />
</StatRules>
</ItemRule>
Could some kind soul tell me if it's possible to save experience loot or not? and if it is supposed to be able to keep correct my misstake?






