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theodds

Member
Joined
Nov 2, 2015
Messages
50
Hey opening this thread to help out with expedition profiles. If I do make a profile for expeditions I would love to share them, I feel like these would be easy to share because they are in an instance and people can spam them without them being noticed by the world. Is there a caveat to sharing them? I'll start trying to piece some profiles together if there isn't. First thing I have to do is figure out how to get the game Id to Que up for the expedition.
 
Thank you that is it for sure. I am running into a problem with the bot not seeing walls as it tries to run to interact points. I tried to solve it using a lot of <moveto> points but it still neglects walls especially if there is a ramp that changes elevation of the floor anywhere. Anyone else having this same problem or know how to fix it?
 
<solved>

Having this issue In M13 after the first Miniboss + Collecting Datachron's
<SOLVED>
Code:
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
We reached the location where the target creature should be, however it was not found.
Exception during execution of profile tag <While Condition="1 == 1" /> (Line #2)ReadWriteMemoryException: Error while reading memory! Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 1C526B08010, Size: 36F8
   at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
   at GreyMagic.MemoryBase.Read[T](IntPtr addr)
   at Buddy.Wildstar.Game.GameManager.()
   at Buddy.Wildstar.Engine.PerCachedValue`1.get_Value()
   at Buddy.Wildstar.BotCommon.ProfileTags.Quest.KillCreatureTag.get_TargetCreature()
   at Buddy.Wildstar.BotCommon.ProfileTags.Quest.KillCreatureTag.<ProfileTagLogic>b__42_1()
   at Buddy.Wildstar.BotCommon.CommonBehaviors..()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.BotCommon.ProfileTags.Quest.KillCreatureTag.<ProfileTagLogic>d__42.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.Engine.Profiles.IfTag.<ProfileTagLogic>d__15.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Wildstar.Engine.Profiles.WhileTag.<ProfileTagLogic>d__21.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.ProfileBot.ProfileBot.<CoroutineImplementation>d__17.MoveNext()
 
Last edited:
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