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Exilebuddy Pre-3.3 Alpha Thread

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pushedx

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About

This is the dedicated Alpha thread for pre-3.3 Exilebuddy changes. This thread is being made so users can test upcoming changes before 3.3 hits, and prepare for code updates while giving feedback.

Please keep all Alpha related questions, comments, discussions in this thread and nowhere else on the forums (unless it's a general 3.3 API request in which case the "Community Development Discussion" forum is fine).

This Alpha is usable to anyone with a current valid Exilebuddy key. There are no plans to give out free Alpha testing keys at this point in time.

Please read the "Upcoming Changes for 3.3 Mega Thread" first to understand the direction Exilebuddy is heading with these Alpha changes, and why breaking changes are announced ahead of time.

Download

http://updates.buddyauth.com/GetNewest?filter=ExilebuddyALPHA

Changelog

#92 25 May 18 00:48] (3.2.4.4)
  • Updates for 3.2.4.5

#91 [18 May 18 03:43] (3.2.4.4)
  • Updates for 3.2.4.4

#90 [15 May 18 06:07] (3.2.4.3)
  • Updates for 3.2.4.3
  • SelectCharacter update to try and handle a new client bug.

#89 [13 May 18 23:55] (3.2.4.2)
  • Additional minor updates to catch out of memory issues inside the pathfinding library/wrapper.
  • More internal pathfinding updates.
  • [MapBot]
    • Added sextanting and zana mods support

#87 [11 May 18 00:09] (3.2.4.1) - This update is for the new game patch + API updates from Beta/Release
  • Updates for 3.2.4.1
  • Skill.Supports added. This returns a list of DatGrantedEffectsPerLevelWrapper of the supports this skill has.
  • Skill.LinkedGems updated to only display the gems that support the skill. Before, all linked support gems were returned. Duplicate supports are not handled yet.
  • Item.IsElderShaped added.
  • Item.MapTier now handles IsElderShaped maps.
  • AtlasUi implemented:
    • GetSextantsAffectingArea added to return sextants affecting an area.
    • ApplyCursorTo will click an area's gui control.
      • It assumes the Atlas has not been zoomed, will not check cursor contents, and will fail if there is a left or right side ui opened. This means users need to close InventoryUi after using currency before being able to apply it.


#86 [10 May 18 02:45] (3.2.3.5) - The purpose of this Alpha is to test the updated internal recast library to make sure nothing breaks. In addition, the new playermover system is in place, and obsolete things have been removed.
  • Alpha updated to Beta #1722 code branch for 3.2.3.5 (Release/Beta)
  • Phase 1 of RecastManaged updates - internal recast library updated.
  • Obsolete cleanups from Beta #1714 / Release #359 (In other words, stuff that has been marked obsolete for many, many months)
    • BotManager.CurrentBot -> BotManager.Current
    • RoutineManager.CurrentRoutine -> RoutineManager.Current
    • LokiPoe.ClickPosition, LokiPoe.ClickCenterOfPosition removed (no replacements, as they were GUI related).
    • Input.ClickLMB -> Input.PressLMB
    • Input.ClickRMB -> Input.PressRMB
    • Input.ClickXB1 -> Input.PressXB1
    • Input.ClickXB2 -> Input.PressXB2
    • Input.SetMousePos
      • Use 'MouseManager.SetMousePos' outside of 'OnPreMove', or 'Input.SetMousePosRaw' if inside 'OnPreMove'.
    • 'DefaultPlayerMover' and legacy 'IPlayerMover' removed.
    • NotificationHud.HandleNotification removed. Use NotificationHud.HandleNotificationEx instead.
    • LoginState.IsEnterUnlockCodeDialogVisible -> UnlockAccountUi.IsOpened
    • 'PlayerMover' removed. Use 'PlayerMoverManager' instead.
  • New player mover system final changes (pre-announced stuff that couldn't be done until Alpha)
    • 'MoverManager' is now renamed to PlayerMoverManager
    • 'IMover' is now renamed to 'IPlayerMover'
    • 'ThirdPartyInstance.MoverInstances' is now renamed to 'ThirdPartyInstance.PlayerMoverInstances'
    • 'ThirdPartyInstanceWrapper.Movers' is now renamed to 'ThirdPartyInstanceWrapper.PlayerMovers'
    • 'PlayerMoverManager.Movers' is now renamed to 'PlayerMoverManager.PlayerMovers'
    • 'PlayerMoverManager.MoverEvent' has been renamed to 'PlayerMoverManager.MoverEvent'
    • 'PlayerMoverManager.OnMoverChanged' has been renamed to 'PlayerMoverManager.OnMoverChanged'
    • 'MoverChangedEventArgs' has been renamed to 'PlayerMoverChangedEventArgs'
 
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