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Exception

54sgdg4d6s

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Joined
Jun 26, 2013
Messages
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[Logic] Now moving towards {1293, 678} because [dist (24) > MaxMeleeRange (10)]
[Logic] Now moving towards {1293, 678} because [dist (22) > MaxMeleeRange (10)]
[Logic] Now moving towards {1293, 678} because [dist (15) > MaxMeleeRange (10)]
[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Collections.Generic.List`1.set_Capacity(Int32 value)
at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
at System.Collections.Generic.List`1.Add(T item)
at Loki.Bot.Pathfinding.ExilePather.‏**‪‏‫‎*‎‪‬*‪*‬‎*.**‬‪‬‏‫‫*​‫*‪**‪**‪‎***(Int32 , Int32 )
at Loki.Bot.Pathfinding.ExilePather.GetPointsOnSegment(Vector2i start, Vector2i end, Boolean dontLeaveFrame)
at Loki.Bot.Logic.Bots.OldGrindBot.Utility.ClosedDoorBetween(Vector2i start, Vector2i end, Int32 distanceFromPoint, Int32 stride, Boolean dontLeaveFrame)
at Loki.Bot.Logic.Bots.OldGrindBot.Utility.ClosedDoorBetween(NetworkObject start, NetworkObject end, Int32 distanceFromPoint, Int32 stride, Boolean dontLeaveFrame)
at OldRoutine.OldRoutine.<Logic>d__35.MoveNext() in c:\*\Routines\OldRoutine\OldRoutine.cs:line 1313
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.CombatTask.$$KKE'M0YZcH<I|\\_vS$y;g!$.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.8@fvTZ!$cmlWQ"nu68FSSpQx".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.NP\[-h"'Q-R1m\[QF\[d\,%I<1xz\&.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Po{Gn2\[{94`Es#eld)_)S\&{Y'.q@i~n|24@}E|xx'a}37'q%'5.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.‬‪‬‎‏*‏‫***‫*‎‪‫‫‎*‎**‬*‪*(Boolean )
at Buddy.Coroutines.Coroutine.*‪‫‪‫**‎​***‎***‪‎‪****​‪**‏*‏*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.Tick()
at Loki.Bot.BotManager.*‎‪‪‪***​‫**‪**‬​​***‫‪*(IBot )
 
[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.

you ran out of memory. you ran it on vm?
 
also this

[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 1984
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at Loki.Game.LokiPoe.LocalData.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.‎‬***‪*​****‎‎​​*‪‏*​**()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_Native()
at Loki.Game.LokiPoe.LocalData.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.‪‏‫‪‏**‬‎‪​‪**​‪‪​‫‫‪*‏‏‎‎‫‏‬*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_WorldAreaId()
at Loki.Game.LokiPoe.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.​*‬‬‎‏‪*‪*‏​*‏‫‪*‎‪*‫‫‬‬‪​‬​***()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.get_CurrentWorldArea()
at Loki.Game.LokiPoe.LocalData.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.‬​**‫****‪**‬‫‫***‎‪**​**‎‏**()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_AreaHash()
at Loki.Game.Utilities.PerAreaCachedValue`1.ShouldUpdateCache(Boolean force)
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.‏‬*‎*‬‫*‫‏*‏‎‏‏‏‏​‬‫*‫*​**‬*‏*()
at Loki.Game.LokiPoe.ObjectManager.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.*‎‏*​‬*‫‫*‏*‏‬****​‫***‏‫*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Objects()
at Loki.Game.LokiPoe.ObjectManager.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.**‪‎*‪‬*‫‎*‎**‬‪****​**‎‏‎***()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Me()
at Loki.Game.LokiPoe.get_Me()
at OldRoutine.OldRoutine.<Logic>d__35.MoveNext() in c:\*\OldRoutine\OldRoutine.cs:line 1313
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.CombatTask.$$KKE'M0YZcH<I|\\_vS$y;g!$.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.8@fvTZ!$cmlWQ"nu68FSSpQx".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.NP\[-h"'Q-R1m\[QF\[d\,%I<1xz\&.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Po{Gn2\[{94`Es#eld)_)S\&{Y'.q@i~n|24@}E|xx'a}37'q%'5.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.‬‪‬‎‏*‏‫***‫*‎‪‫‫‎*‎**‬*‪*(Boolean )
at Buddy.Coroutines.Coroutine.*‪‫‪‫**‎​***‎***‪‎‪****​‪**‏*‏*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.Tick()
at Loki.Bot.BotManager.*‎‪‪‪***​‫**‪**‬​​***‫‪*(IBot )

[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 1984
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at Loki.Game.LokiPoe.LocalData.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.‎‬***‪*​****‎‎​​*‪‏*​**()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_Native()
at Loki.Game.LokiPoe.LocalData.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.‪‏‫‪‏**‬‎‪​‪**​‪‪​‫‫‪*‏‏‎‎‫‏‬*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_WorldAreaId()
at Loki.Game.LokiPoe.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.​*‬‬‎‏‪*‪*‏​*‏‫‪*‎‪*‫‫‬‬‪​‬​***()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.get_CurrentWorldArea()
at Loki.Game.LokiPoe.LocalData.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.‬​**‫****‪**‬‫‫***‎‪**​**‎‏**()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_AreaHash()
at Loki.Game.Utilities.PerAreaCachedValue`1.ShouldUpdateCache(Boolean force)
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.‏‬*‎*‬‫*‫‏*‏‎‏‏‏‏​‬‫*‫*​**‬*‏*()
at Loki.Game.LokiPoe.ObjectManager.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.*‎‏*​‬*‫‫*‏*‏‬****​‫***‏‫*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Objects()
at Loki.Game.LokiPoe.ObjectManager.**‫‪‬​‬‎*****‪​*‏‪‬‎***‎***‬*.**‪‎*‪‬*‫‎*‎**‬‪****​**‎‏‎***()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Me()
at Loki.Game.LokiPoe.Input.get_LastBoundMoveKey()
at Loki.Game.LokiPoe.Input.Move()
at Loki.Bot.PredictivePlayerMover.MoveTowards(Vector2i position, Object[] user)
at Loki.Bot.PlayerMover.MoveTowards(Vector2i position, Object user)
at OldRoutine.OldRoutine.<Logic>d__35.MoveNext() in c:\*\OldRoutine\OldRoutine.cs:line 1737
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.CombatTask.$$KKE'M0YZcH<I|\\_vS$y;g!$.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.8@fvTZ!$cmlWQ"nu68FSSpQx".MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.NP\[-h"'Q-R1m\[QF\[d\,%I<1xz\&.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.Po{Gn2\[{94`Es#eld)_)S\&{Y'.q@i~n|24@}E|xx'a}37'q%'5.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.‬‪‬‎‏*‏‫***‫*‎‪‫‫‎*‎**‬*‪*(Boolean )
at Buddy.Coroutines.Coroutine.*‪‫‪‫**‎​***‎***‪‎‪****​‪**‏*‏*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.Tick()
at Loki.Bot.BotManager.*‎‪‪‪***​‫**‪**‬​​***‫‪*(IBot )
 
Looks like memory issues to me as well. The last exception can happen if you DC in the middle of botting; the main structures read are not valid anymore.
 
bug still there, time by time
[Tick] Exception during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Collections.Generic.List`1.set_Capacity(Int32 value)
at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
at System.Collections.Generic.List`1.Add(T item)
at Loki.Bot.Pathfinding.ExilePather.‬‬‬‪*​‎​**‏​‪**‫​**‎*‪**‪**.‫*‎‫​*​‬‎**‬**‏‪‫​**‏‪‬‎*‪***(Int32 , Int32 )
at Loki.Bot.Pathfinding.ExilePather.GetPointsOnSegment(Vector2i start, Vector2i end, Boolean dontLeaveFrame)
at Loki.Bot.Logic.Bots.OldGrindBot.Utility.ClosedDoorBetween(Vector2i start, Vector2i end, Int32 distanceFromPoint, Int32 stride, Boolean dontLeaveFrame)
at Loki.Bot.Logic.Bots.OldGrindBot.Utility.ClosedDoorBetween(NetworkObject start, NetworkObject end, Int32 distanceFromPoint, Int32 stride, Boolean dontLeaveFrame)
at OldRoutine.OldRoutine.<Logic>d__35.MoveNext() in c:\/\Routines\OldRoutine\OldRoutine.cs:line 1313
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.CombatTask."lL1\[=0l|7lQ\\/%jL)n1"~!G#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Loki.Bot.TaskManager.:Gy6DhLu-~/HbQ^I##"?c{"u%.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.\.9%d<dwQ?;xr|gd uQFG-Ssb!.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.zhbOJgS_vM <$\.ib>\*-|?B%>%.sAMdTdfB\*bF\]_-B -YfiWcIS\&.MoveNext()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.‏*‏*‬***‪‬‎‪‪‪*******‫*(Boolean )
at Buddy.Coroutines.Coroutine.​‏*‫‪*​*‪‏‪*‬‬​​*‫‫​‎**‪*(Boolean )
at Buddy.Coroutines.Coroutine.Resume()
at Loki.Bot.Logic.Bots.OldGrindBot.OldGrindBot.Tick()
at Loki.Bot.BotManager.​*​‪**‎‎‏*‬**‎‪‬*‬**​‫​​‪*‪*(IBot )
 
Last edited:
1. Full logs, or you are not going to get anywhere.
2. I'm the third person saying memory error,
at Loki.Bot.Pathfinding.ExilePather.GetPointsOnSegmen t(Vector2i start, Vector2i end, Boolean dontLeaveFrame)
If don't leave frame is checked, it requires more CPU to process data. Stop trying to run so many vm's when you don't have the CPU/Memory for it.
 
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