The evolve timer is still not functioning as it should. According to HatchingEgg, the latest release (169);
Fixed: Evolve timings are using the real timings of an evolution just like in Pokemon GO now.
However, the evolve timer is still set on six(!) seconds, which in reality should be closer to twenty-something seconds? I have attached a log file.View attachment 2017-01-12_T16_26_00.txt
Fixed: Evolve timings are using the real timings of an evolution just like in Pokemon GO now.
However, the evolve timer is still set on six(!) seconds, which in reality should be closer to twenty-something seconds? I have attached a log file.View attachment 2017-01-12_T16_26_00.txt