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Evade and Quest cant be turn in

tumbum

Active Member
Joined
Mar 17, 2011
Messages
3,341
Hello,

just got the Problem in Vashjir, and sometimes outside in the World, that the fight is Evade. Log is attached. Thanks god i used LogMeOut! so the Toon Disconnected after 7 Minutes.
Isnt it possible to say in HB Core, if a NPC is Evade go on after X Minutes?

And second Problem, sometimes if the Toon cant Turn in a Quest, its always trying to turn in at the NPC. Really Dangerous if its stay there and try it XXX Times :(
I didnt got a Log from this Turn in Problem, but i think there are enough Customers with the same Problem and maybe reported here.
 
your CC is responsible to handle evading mobs tho
 
Hm the CC ... is there a CC that handle evading mobs? Cant remember if there is an Option or something in any CC.

The Version is correct kickz, will Update now.
 
Hm the CC ... is there a CC that handle evading mobs? Cant remember if there is an Option or something in any CC.

its not an option,CC must support it by default

i had a feeling that all fpsware's CC could handle evading mobs O.o

try another custom CC instead
 
I think too, but i used FPS Pala CC ... so i will try singular. there are'nt much pala CCs with automove.

ok thanks tony... closed here.
 
yes it was enabled. i disabled it now, and let the toon run, will report if there is something wrong.

thank you tony.
 
yes it was enabled. i disabled it now, and let the toon run, will report if there is something wrong.

thank you tony.

this option should be enabled but test it and let me know
 
Doesnt work. Tested Singular and FPS with Enabled/Disabled "Auto Self Cast". The Holy light is just, the Toon wants to self heal, the Mob is behind the Toon and doesnt turn around. Dont know some times it works with both CC and then there is Mob the Toon doesnt recognise its behind.
 

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