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errors upon loading the bot

bandwidthpirate

New Member
Joined
Apr 5, 2015
Messages
6
I am getting this, and it won't load plugins or anythingthing like that


Wildbuddy 1.1.655.20 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 7.95 GB Available
CPU Cores: 6
Application Uri: C:\Users\<User>\Downloads\Wildbuddy 1.1.655.20
Logging in...
T: 5247613820174335552 H: 3775051057
Region: na
Attached to game: [9588] WildStar64 (Hash: A5BD23E2)
Attached to game:
Could not setup Executor; unknown func passed to hook! Bytes:
68 F5 B6 5D 01 66 68 60 00 C3 41 55 41 56 41 57 48 8D 6C 24System.Exception: Could not setup Executor; unknown func passed to hook! Bytes:
68 F5 B6 5D 01 66 68 60 00 C3 41 55 41 56 41 57 48 8D 6C 24
at GreyMagic.Executor.InjectDetour64()
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)

UNHANDLED DISPATCHER EXCEPTION
System.Exception: Could not setup Executor; unknown func passed to hook! Bytes:
68 F5 B6 5D 01 66 68 60 00 C3 41 55 41 56 41 57 48 8D 6C 24
at GreyMagic.Executor.InjectDetour64()
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
at Buddy.Wildstar.MainWindow.<AttachProcess>d__10.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Wildstar.MainWindow.<HandleProcessSelectorRefresh>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 
Are you running any screen capture software? This seems like an odd hook trampoline for DirectX.
 
Do you still have this issue? I added support for this type of random DirectX hook recently, but I couldn't test it (since I can't reproduce it locally)
 
I haven't tried to use it, and I just went to and updated and my key is expired now.
Not especially trying to spend more money on something that didn't work the first time.
 
I had this error while Dxtory was running. Is there a way to run both or is there any other fps reduce software that works?
 
I haven't tried to use it, and I just went to and updated and my key is expired now.
Not especially trying to spend more money on something that didn't work the first time.

We've reset your key, so you should have all 3 days left on it if you decide to use it. Let me know if you have any trouble.
 
Wildbuddy 1.1.667.25 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 7.95 GB Available
CPU Cores: 6
Application Uri: C:\Wildbuddy
Logging in...
T: 5247642692848018018 H: 571713764
Region: na
Attached to game: [5356] WildStar64 (Hash: C7A0CC76)
Attached to game:
Could not setup Executor; unknown func passed to hook! Bytes:
68 F0 40 06 02 66 68 60 00 C3 41 55 41 56 41 57 48 8D 6C 24System.Exception: Could not setup Executor; unknown func passed to hook! Bytes:
68 F0 40 06 02 66 68 60 00 C3 41 55 41 56 41 57 48 8D 6C 24
at GreyMagic.Executor.InjectDetour64()
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)

UNHANDLED DISPATCHER EXCEPTION
System.Exception: Could not setup Executor; unknown func passed to hook! Bytes:
68 F0 40 06 02 66 68 60 00 C3 41 55 41 56 41 57 48 8D 6C 24
at GreyMagic.Executor.InjectDetour64()
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
at Buddy.Wildstar.MainWindow.<AttachProcess>d__10.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Wildstar.MainWindow.<HandleProcessSelectorRefresh>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 
New builds will be up in ~5-10min that should properly fix it.
 
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