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Error starting bot

ByMaster

New Member
Joined
Dec 28, 2012
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Error while starting botGreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
em GreyMagic.Executor.‎‌‫‌‮‍‬‍‌‬‏‮‮‎‍‏‭‮‏‍‪‍‌‬‬‎‮(Int32 )
em GreyMagic.Executor.‌‫‎‎‏‏‍‏‪‬‫‮‏‪‭‍‎‎‫‫‪‬‬‎‫‮(Int32 )
em GreyMagic.Executor.Execute(Int32 timeout)
em GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
em Zeta.Game.Internals.Service.BnetParty.get_NumPartyMembers()
em Zeta.Game.Internals.PlayerDataManager.nSbZu\&C^>s1Fh-I\\7Suj D#q).MoveNext()
em System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
em Zeta.Game.Internals.PlayerDataManager.‫‮‪‮‫‍‮‎‫‪‮‌‭‬‍‎‏‮‮‮()
em Zeta.Game.Internals.PlayerDataManager.‮‍‪‭‮‏‬‬‫‫‏‭‌‪‮‬‌‎‪‎‫‫‬‮()
em Zeta.Game.Internals.DynamicPointer`1.get_Value()
em Zeta.Game.Internals.PlayerDataManager.get_ActivePlayerData()
em Zeta.Game.ZetaDia.get_ActivePlayerRActorId()
em Zeta.Game.Internals.ActorManager.Update()
em Demonbuddy.MainWindow.‌‏‭‏‭‮‌‭‎‌‍‮‬‍‭‭‌‬‮‪‫‏‭‬‪‍‌‮()

[Trinity 2.260.6] Saving Settings
[Trinity 2.260.6] Saving Config file
Loaded profile Adventurer - Greater Rift
Error while starting botGreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
em GreyMagic.Executor.‎‌‫‌‮‍‬‍‌‬‏‮‮‎‍‏‭‮‏‍‪‍‌‬‬‎‮(Int32 )
em GreyMagic.Executor.‌‫‎‎‏‏‍‏‪‬‫‮‏‪‭‍‎‎‫‫‪‬‬‎‫‮(Int32 )
em GreyMagic.Executor.Execute(Int32 timeout)
em GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
em Zeta.Game.Internals.Service.BnetParty.get_NumPartyMembers()
em Zeta.Game.Internals.PlayerDataManager.nSbZu\&C^>s1Fh-I\\7Suj D#q).MoveNext()
em System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
em Zeta.Game.Internals.PlayerDataManager.‫‮‪‮‫‍‮‎‫‪‮‌‭‬‍‎‏‮‮‮()
em Zeta.Game.Internals.PlayerDataManager.‮‍‪‭‮‏‬‬‫‫‏‭‌‪‮‬‌‎‪‎‫‫‬‮()
em Zeta.Game.Internals.DynamicPointer`1.get_Value()
em Zeta.Game.Internals.PlayerDataManager.get_ActivePlayerData()
em Zeta.Game.ZetaDia.get_ActivePlayerRActorId()
em Zeta.Game.Internals.ActorManager.Update()
em Demonbuddy.MainWindow.‌‏‭‏‭‮‌‭‎‌‍‮‬‍‭‭‌‬‮‪‫‏‭‬‪‍‌‮()
 
upload the full log file as attachment plz
 
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