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Error...BattlefieldOfEternity maps

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androidov

New Member
Joined
Jul 11, 2016
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4
Help me please!
what could be the problem ?

2016-07-11 12:00:13,952 [Pulsator Thread] DEBUG InGamePulsator - Current map: BattlefieldOfEternity
2016-07-11 12:00:13,952 [Pulsator Thread] DEBUG InGamePulsator - Playing side: Right
2016-07-11 12:00:13,952 [Pulsator Thread] DEBUG InGamePulsator - Selected hero: Tychus
2016-07-11 12:00:13,952 [Pulsator Thread] DEBUG InGamePulsator - Playing mode: VersusAI
2016-07-11 12:00:13,952 [Pulsator Thread] DEBUG InGamePulsator - ----------------------------------------------------------------------------------------
2016-07-11 12:00:13,953 [Pulsator Thread] INFO BaseMapLogic - Current level: 1
2016-07-11 12:00:13,953 [Pulsator Thread] DEBUG BaseMapLogic - Talent Selections: 2, 1, 3, 2, 3, 3, 2
2016-07-11 12:00:13,953 [Pulsator Thread] DEBUG BaseMapLogic - Selected Talent Tier: 0, Column: 2
2016-07-11 12:00:13,956 [Pulsator Thread] INFO BaseMapLogic - Placing talent 2
2016-07-11 12:00:14,018 [Pulsator Thread] DEBUG BaseMapLogic - Talentkey was pressed.
2016-07-11 12:00:21,077 [Pulsator Thread] INFO DefaultBot - Idling for game start...
2016-07-11 12:00:36,362 [Pulsator Thread] ERROR CoroutinePulsable - Unhandled exception!
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Stormbuddy.Bot.MapLogic.Maps.BattlefieldOfEternity.D2{`)CH#D%k~NxY0\.$gqf7@%".()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Stormbuddy.Bot.MapLogic.Maps.BattlefieldOfEternity.?F4!sYn\&k-?wlHe5=@"'~50M.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Stormbuddy.Bot.MapLogic.BaseMapLogic.?F4!sYn\&k-?wlHe5=@"'~50M.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Stormbuddy.Bot.Pulsators.InGamePulsator.?F4!sYn\&k-?wlHe5=@"'~50M.()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Coroutines.Coroutine.fC<5s2:->{Ukj/m8'LrLtVv7$.?F4!sYn\&k-?wlHe5=@"'~50M.()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
at Buddy.GameEngine.CoroutinePulsable.Pulse()
 
open a thread under support issues section providing a full log file as attachment plz

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