EquipMe
An auto-equipping plugin for BuddyWing
An auto-equipping plugin for BuddyWing
I finally finished a working prototype of my version of an auto-equipping plugin. This is very much a BETA test, as I have not been able to test it for leveling purposes. Please keep an eye on your bot to make sure it's equipping things correctly. I'm not responsible for the bot un-equipping your favorite items and it somehow getting sold to vendors. This plugin should hopefully work wonderfully for leveling characters on the lower end.
There is a bug in the bot, in which I cannot detect the stats of Prototype(Orange) items, so this plugin will equip any inferior, matching items over them. Without Prototype items, it should work as intended. If you feel brave, you can try turning on Orange item comparisons by editing the incEnhancements variable.
Things it will do:
- Equip every item slot when it finds a suitable item in inventory.
- Compare weights of equipped item vs item in inventory and equip if inventory is better.
- Configuration Interface to toggle auto-equip, use rep items, and open lockboxes as well as set your own stat weights.
Things it will not do:
- Get correct stats of Orange items (BuddyWing issue)
- Equip companion (Not built into BuddyWing yet, as far as I know)
- Accept quest rewards based on item comparisons (Maybe in the future?)
Installation:
Extract zipped contents into Plugins folder. Should look like {BuddyWing folder}\Plugins\EquipMe\EquipMe.cs
Feedback is welcome!
Updates:
- v0.2
- Tweaked some settings for when bot can't detect slot for some reason
- v0.3
- Added wrists slot to equip list. (Was missing.)
- Added Smuggler off-hand and Assassin/Shadow focus to equip list.
- Added Force Power and Tech Power
- No longer checks inventory when it is decreasing (eg. selling, putting items in cargo hold)
- Skips any equipped Prototype(orange) items. This can be changed by altering the "skipOrange" variable to false.
- v0.4
- Fixed inventory counter
- v0.5
- Automatically opens lockboxes as you loot them.
- This can be disabled by setting openLockboxes to false
- Automatically uses reputation trophies
- This can be disabled by setting useRepTrophies to false.
- I highly recommend removing the default lockbox plugin as this update should completely replace it and opens more lockbox types.
- If you find any lockboxes/rep items not working. Please post the item name in this thread. Thanks!
- Automatically opens lockboxes as you loot them.
- v0.6
- Added boolean to disable the auto-equipping part (For opening lockboxes and rep items only). Set autoEquip to false.
- Tweaked slot type comparisons to see if it's more reliable in comparing equipment.
- Tweaked equipping items that have two possible slots to compare.
- v0.7
- Fixed looting lockboxes that contained items other than credits.
- v0.8
- Added relics/ear/implants to equip regardless if BuddyWing thinks it's a Custom(Orange) item.
- Reduced armor rating weight from 5 to 1. (High armor caused plugin to equip items with wrong stats).
- v0.9
- Should now open multiple stacks of reputation tokens.
- Should now properly compare/equip off-hand weapons.
- Trying new method of detect reputation items (Non-name based).
- v0.10
- Reverted rep item use back to original name-based way.
- Changed method of using stacks of reputation items.
- v0.11
- EquipMe now has a Configuration GUI!
- Set stat weights on a per-character basis.
- Toggle auto-equip, use rep items, and open lockboxes
- Settings are saved upon closing config window, and changes should take effect right away, even when bot is running.
- Added fix for "Could not get slot type" error. Hopefully it grabs them 100% now.
- EquipMe now has a Configuration GUI!
- v0.12
- Tweaked implant/ear/relic code for prototype ignore.
- Added "Massassi Pendant", "Mark of Cooperation" to rep item list.
- Increased the sleep timer between rep item use.
- v0.13
- Should now equip any item that isn't custom or is fully moddable
- Now ignores old gear that has already been compared to make it run faster. Should only compare new equipment that gets added to inventory.
- v0.14
- Should now no longer check main-hand weapon if the current item is off-hand only.
- Added "Revanite Dagger" to rep item list.
SVN: bobdole-buddywing: /trunk/EquipMe
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