This is my Code so far :
<If Condition="!(Me.MapId == 532)" >
<CustomBehavior File="Message" Text="Heading to Kara." LogColor="Green" />
<CustomBehavior File="FlyTo" DestName="Karazan" X="-11111.39" Y="-2005.286" Z="49.33187" />
<CustomBehavior File="ForcedDismount" />
<CustomBehavior File="WaitTimer" WaitTime="3000" GoalText="Waiting for Door {TimeRemaining}" />
<CustomBehavior File="InteractWith" MobId="184164" ObjectType="Gameobject" Range="4" />
<CustomBehavior File="WaitTimer" WaitTime="3000" GoalText="Waiting for zone {TimeRemaining}" />
But how can i go inside after i opened the door ?
<If Condition="!(Me.MapId == 532)" >
<CustomBehavior File="Message" Text="Heading to Kara." LogColor="Green" />
<CustomBehavior File="FlyTo" DestName="Karazan" X="-11111.39" Y="-2005.286" Z="49.33187" />
<CustomBehavior File="ForcedDismount" />
<CustomBehavior File="WaitTimer" WaitTime="3000" GoalText="Waiting for Door {TimeRemaining}" />
<CustomBehavior File="InteractWith" MobId="184164" ObjectType="Gameobject" Range="4" />
<CustomBehavior File="WaitTimer" WaitTime="3000" GoalText="Waiting for zone {TimeRemaining}" />
But how can i go inside after i opened the door ?






