I don't have much experience at all, and searching on the forum didn't give me anything.
Been botting a wizard lately, using the flashfire routine, with good success...until it gets into a rift pattern like the keep. At times, the bot will just sit at an empty doorway white the log spams something about '[Trinity 2.55.683][Avoidance] Not Avoiding because routine has said no' over and over again, even though theres nothing there, until I move the bot an inch. Than it will return on it's merry way, while also posting about breakable chairs, like it's thinking those are things to avoid that it doesn't, I guess?
-INFO Logger [Trinity 2.55.683][Avoidance] Not Avoiding because routine has said no
-DEBUG Logger [Trinity 2.55.683][Targetting] >> CurrentPower=Wizard_Electrocute 0/0 LastUse=04:52:047 Range=70.0 <558.06,645.45,0.00> AcdId=AcdId=-303103640 CurrentTarget=a3dun_Keep_Chair_A_Breakable-70318 (54952) Type=Destructible Dist=44.62 RangeReq:70 RadDist:41.39802
-INFO Logger [Trinity 2.55.683][Targetting] Target changed to 54952 // a3dun_Keep_Chair_A_Breakable-70318 RActorGuid=-2029059840 (Destructible) Last Target Boost TargetTimes=0
-INFO Logger [Trinity 2.55.683][Avoidance] Not Avoiding because routine has said no
- DEBUG Logger [Trinity 2.55.683][Targetting] >> CurrentPower=Wizard_Electrocute 0/0 LastUse=04:52:096 Range=70.0
Is there a way to deal with this, or do I just have to live with that? It doesn't seem to happen a lot, but the bot just fullstops for a while until it teleports back to restart the game, so that can be a bit annoying. Thank you.
Been botting a wizard lately, using the flashfire routine, with good success...until it gets into a rift pattern like the keep. At times, the bot will just sit at an empty doorway white the log spams something about '[Trinity 2.55.683][Avoidance] Not Avoiding because routine has said no' over and over again, even though theres nothing there, until I move the bot an inch. Than it will return on it's merry way, while also posting about breakable chairs, like it's thinking those are things to avoid that it doesn't, I guess?
-INFO Logger [Trinity 2.55.683][Avoidance] Not Avoiding because routine has said no
-DEBUG Logger [Trinity 2.55.683][Targetting] >> CurrentPower=Wizard_Electrocute 0/0 LastUse=04:52:047 Range=70.0 <558.06,645.45,0.00> AcdId=AcdId=-303103640 CurrentTarget=a3dun_Keep_Chair_A_Breakable-70318 (54952) Type=Destructible Dist=44.62 RangeReq:70 RadDist:41.39802
-INFO Logger [Trinity 2.55.683][Targetting] Target changed to 54952 // a3dun_Keep_Chair_A_Breakable-70318 RActorGuid=-2029059840 (Destructible) Last Target Boost TargetTimes=0
-INFO Logger [Trinity 2.55.683][Avoidance] Not Avoiding because routine has said no
- DEBUG Logger [Trinity 2.55.683][Targetting] >> CurrentPower=Wizard_Electrocute 0/0 LastUse=04:52:096 Range=70.0
Is there a way to deal with this, or do I just have to live with that? It doesn't seem to happen a lot, but the bot just fullstops for a while until it teleports back to restart the game, so that can be a bit annoying. Thank you.






