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Easy working fix for Questbehaviour Talktoandlistentostory

blancharke

Member
Joined
Jan 15, 2010
Messages
225
Reaction score
4
They new questbehaviour for this didnt work. Allways gave error
Code:
Could not find attribute: NpcIds in TalkToAndListenToStory custom behavior!

So I looked at the code and saw this line
Code:
if (Args.ContainsKey("NpcIds"))
            {
                foreach (string s in Args["NpcIds"].Split(' '))

But it should have been
Code:
if (Args.ContainsKey("NpcId"))
            {
                foreach (string s in Args["NpcId"].Split(' '))

So here is the working questbehaviour. All credits go to the maker of these magnificent behaviours.
 

Attachments

The new release should be working fully and has a lot of changes to it aswell.
 
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