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Durability zero - > leaves game - how to stop this!?

Swatti

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Joined
Apr 18, 2014
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For some reason, my bot leaves game after his gear goes red. I lost over 100 grift keys and god knows how many rifts...

Only thing on logs is "durability zero, logging out"

What I want it to do is spawn "at last checkpoint", port to town and fix, then finish off the boss.
 
The beta was a bit too unstable for me to get this tested.

I had to use Zakaras shoulders as a work-around but i need to remove those soon to complete my build.
 
Am I correct that this is programmed into DemonBuddy itself and not Trinity? I tried to change it in Trinity but the bot still leaves the game with a message that isn't present as a String in the whole Trinity project. Anything on how to prevent that (Revive at checkpoint -> Force Townrun would be nice :))
 
Am I correct that this is programmed into DemonBuddy itself and not Trinity? I tried to change it in Trinity but the bot still leaves the game with a message that isn't present as a String in the whole Trinity project. Anything on how to prevent that (Revive at checkpoint -> Force Townrun would be nice :))

I am fairly certain DemonBuddy handles that and not Trinity.
 
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