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[DungeonBuddy]: Dungeon completed. Leaving. [Reason: MissingTank]

tangmu

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Joined
Apr 6, 2012
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Hi,

for 97% of the times I am using DGBuddy, it directly leaves the DG again. How can I fix it, that the bot not directly quits again and just gives that error message:

[DungeonBuddy]: Accepting dungeon invite
[DungeonBuddy]: Dungeon completed. Leaving. [Reason: MissingTank]
Not in game
[DungeonBuddy]: Dungeon run is over. Requeuing


Everytime, then I need to wait for another 20 minutes, just to get the same result again...


The Debug also shows this:

[22:11:11:494] System.NullReferenceException: Object reference not set to an instance of an object.
at Styx.WoWInternals.Lua.GetReturnVal[T](String lua, UInt32 retVal)




Please help me, thx
 
the tank left indeed or?

[DungeonBuddy]: Dungeon completed. Leaving. [Reason: MissingTank]
 
I cant tell, as after a millisecond of finished the loading-screen for the DG, directly see the next DG-loading screen and then I am back in town again... I just receive this message and for today I actually could never find that it was working for me... why its leaving, there would a new tank join anyway, right ?
 
ok,i will forward this to Raphus
 
Tony, even if the tank left, if at the begining of the dungeon why not just wait and requeue with the group? you get priority when the tank leaves.

(but i suppose the tank didnt leave in his case because when i run DB solo it bugs out like that too, but not in party mode)
 
In Party-Mode i didnt try that, as i am neither in a guild nor i want to tell another one, that i am using a bot :D
 
I cant tell, as after a millisecond of finished the loading-screen for the DG, directly see the next DG-loading screen and then I am back in town again... I just receive this message and for today I actually could never find that it was working for me... why its leaving, there would a new tank join anyway, right ?

i?ve got the same problem...
 
I have same problem as well. It leaves immediately after joining. (Even if the tank is present...)

The only way to run DungeonBuddy at this time for me is to run it after I join the dungeon... basically it requires 50% supervision...
 
any word on this yet? still getting [reason for leaving dungeon complete] missing tank
after 60 seconds of joining a q
 
Guys my question is about loot roll windows in instance, atm im running some dungeons and the bot dont do nothing about loot !!!! Anything i need to fix ???
 
Guys my question is about loot roll windows in instance, atm im running some dungeons and the bot dont do nothing about loot !!!! Anything i need to fix ???

Like stated in the Dungeonbuddy Release Thread: Dungeonbuddy doesnt roll on Items. AutoEquip2 does it.
 
[DungeonBuddy]: Dungeon completed. Leaving. [Reason: Completed]
can be fixed some how ?
 
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