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marktwain

Member
Joined
Mar 10, 2014
Messages
220
This profile is running through every boss UP TO spine. Ultraxion and the boat fight utilizes CLASS SPECIFIC spell id's and only supports hunter, druid, DK and Shadow Priest. This would be a good start for someone who is interested in coding, but be aware that coding spine is going to be a serious challenge. And the targeting on the last fight (if I remember correctly) was the issue. I am so sick of seeing people selling unfinished mount run profiles and promising to implement further mounts (which doesn't happen). Well, without further ado.

This profile uses Azyul's navigation snips and requires two Questbehaior files. Please visit https://www.thebuddyforum.com/honor...ofiles/201372-universal-navigation-snips.html and download them and put them into your HB Questbehavior folder before attempting to run it.
In response to some questions regarding this profile.

  • This profile uses the Questing botbase.
  • Deathwing3 has been updated to utilize Azyul's Universal Navigation Snippets. They do require additional questbehavior files!
  • Both Ultraxion and the boat fight uses class specific spell id's. So if you run this with anything other than a hunter, DK, Druid, or Priest (maybe specifically shadow) it will get to the Ultraxion and will be unable to finish because the spell id's/logic/coding are incorrect. This can be fixed either by adding new code for other classes following the scheme I have started OR by figuring out how to kill the engineers and dragons (ranged spells needed) while prioritizing them, all while never leaving combat.
  • UPDATE*** I added code to support shadowpriest. I also tested this profile on 30/08/2015 and it got through the boat fight fine on a 630 ilvl spriest in healing gear, although boat fight was a little sloppy it still worked.

[EDITED 23-Nov-2015 by chinajade]: Removed 'advertising'. Links to store products are not acceptable outside TheBuddyStore sub-forum.
 
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Thanks so much for this, not having to get to the ship myself saves time.

Going to test it soon to see if it still works.
 
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No problem. Please let me know if this profile is still working. While I don't plan on playing any more, I am still curious :-) And make notes on what, if anything, isn't working. I may be able to help.
 
I'm having issues with the questing botbase (it's been an issue for a long time) so I can't test until I have a fresh installation of W7.
 
I can test it and see if it works but I don't know anything about coding so I can't fix anything if it dosent work,
I just need to know
-what bot base
-can it be started anywhere
-I didnt fully understand what you meant, could it only be done with a Hunter/DK/Druid or what did you mean with that?
-What could it do when you left it? did it do deathwing or did you not finsh that part?
regards
 
Yeah I did and it bugged out on a few places but I didnt have the QBs so I dont think it was a fair try, will try it later today again.

Tried with my DK, died at the RP killing dragons before ultraxion,do you need a log?
And again on my warrior. Can you comfirm that it works as melee?
 
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Yeah I did and it bugged out on a few places but I didnt have the QBs so I dont think it was a fair try, will try it later today again.

Tried with my DK, died at the RP killing dragons before ultraxion,do you need a log?
And again on my warrior. Can you comfirm that it works as melee?

This profile was only designed for ranged, although I thought that only applied to the boat fight. But now that you mention it, you probably NEED to have some type of ranged attack for the dragons in the beginning of the Nax fight.
 
That is Azyul's github yes. The link I put in the description of the Deathwing 2 upload has a direct download link which is probably easier to utilize. But whatever floats your boats.

I'm blind and didn't see it..lol, thanks.
 
What happens on ALL my characters, Melee or ranged, the bot places them here, on this spot. and just stands there, until I die, If i dont manually take over and do the RP and Ult, which Ive had to do everytime. If I stop the bot and continues after the RP the bot goes back to the start of the raid and visits every boss to see if they are dead or not.
 
What happens on ALL my characters, Melee or ranged, the bot places them here, on this spot. and just stands there, until I die, If i dont manually take over and do the RP and Ult, which Ive had to do everytime. If I stop the bot and continues after the RP the bot goes back to the start of the raid and visits every boss to see if they are dead or not.

happened to me as well,same thing. ran with monk for now.will try with others too.nevertheless, this is great stuff!!
 
Your toons are probably just standing there because they are not one of the four classes that has been coded yet. It's honestly super easy to add another class, I just don't have access to any to get the appropriate spells.
 
Hey anyone that can add the rest of the classes? Or teach me how to add them? Just did this to spine on my shadow priest so it actually made the RP this time, would like that on all my chars.
 
Hey anyone that can add the rest of the classes? Or teach me how to add them? Just did this to spine on my shadow priest so it actually made the RP this time, would like that on all my chars.
I can finish adding them. I just need someone to get on skype w/ me and talk to me about the other class abilities since I only have a priest and huntard.
 
SO... i hava a failure too

If bot stops working and you restart..
Toon try to kill all bosses from 1st.. saw thers nothing.. and goes on.. but stand still at boss nr 4th. Doesnt goes on.
If you do it manualy ... Toon will get killed on platform... revive on healer and... WTF.... where does he go? OMG he runs away like a crying child.
Is there any chance to get it work?

Walked in manualy.... restart profile...
Waiting out Resurrection Sickness
MoveTo failed to move to the location: <-8277.466, -4520.699, -219.3674>
MoveTo failed to move to the location: <-8277.466, -4520.699, -219.3674>
MoveTo failed to move to the location: <-8255.558, -4511.188, -220.6747>
[InstanceTimer-v2005(info)] Started.
Going to spank first boss.
Riding dragon pony to second boss.
Telling third boss we're sleeping with his wife.
Riding last sparkle pony to top of temple then waiting for super long boring RP
Leeeeeeeeroooooooooooooooy!.
No viable mobs in area
-.-

A check of what is dead would be nice

Code:
<CustomBehavior File="Interactwith"  MobId="57377" IgnoreCombat="True" X="-1815.502" Y="-2408.234" Z="343.8793" />	<!-- Portal to fourth boss -->
				<CustomBehavior File="RunCode" Code="Logging.Write(System.Windows.Media.Colors.DeepSkyBlue, &quot;Leeeeeeeeroooooooooooooooy!.&quot;);" />
				<CustomBehavior File="Interactwith"  MobId="210132" WaitForNpcs="False" IgnoreCombat="True" MobState="Dead" InteractByLooting="true" Range="1" X="13587.37" Y="13611.96" Z="122.42" />		<!-- Starts fourth boss -->
				<CustomBehavior File="WaitTimer" WaitTime="10000" />

worked to go forward.. maybe there have to be more wait time...
 
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Yeah, a check to see killed bosses would be nice. There is a LUA check but I don't know how to use it. It always returns that no bosses are killed for me. But if anyone knows how to implement this I will gladly add it.
 
Yeah, a check to see killed bosses would be nice. There is a LUA check but I don't know how to use it. It always returns that no bosses are killed for me. But if anyone knows how to implement this I will gladly add it.

Feeling nice today, here's a snippet from my unreleased mount farm. :p

PHP:
				<If Condition="Me.SubZoneId == 5928 &amp;&amp; Unit(57946) != null" > <!-- A version of thrall is only up before hagara is killed -->
					<CustomBehavior File="Message" Text="Reached Ultraxxion platform, waiting for Hagara RP" LogColor="Red" />
					<CustomBehavior File="WaitTimer" WaitTime="95000" GoalText="Waiting for Portal to open {TimeRemaining}" TerminateWhen="Unit(57377) != null" />
					<CustomBehavior File="MyCTM" X="-1802.263" Y="-2401.495" Z="341.3547" />
					<CustomBehavior File="Message" Text="Taking portal to Hagara" LogColor="Red" />
					<CustomBehavior File="InteractWith" MobId="57377" PreInteractMountStrategy="DismountOrCancelShapeshift" X="-1815.502" Y="-2408.234" Z="343.8793" />
				</If>

Basically it checks if hagara is killed with a version of thrall.
In case you die, the waittimer cancels if portal is up.
Then once inside hagaras room, there's more checks.

Hopefully that gives you an idea to one approach :)
 
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