Tamahawk
New Member
- Joined
- Aug 2, 2012
- Messages
- 108
- Reaction score
- 6
What's the problem that you're having?: Constantly getting stuck Draenei 
Windows version?: Win 7 64bit
What bot are you having problems with? (Grind, Quest, BGBuddy etc): Honorbuddy Questing
What profile are you running?: Kick's 1-85 updated daily by SVN
I've attached a full, albeit brief, log below to show what's happening.
The bot works fine and I got a human paladin up to 20 yesterday in no time. However, I'm running the exact same files that I did with the human (after her 1-5 Human), and the Draenei constantly gets stuck where the human never got stuck!
The draenei keeps clipping doorways with his shoulders (it seems to me), fences, and other miscellaneous objects, and gets stuck. It's as if the Draenei is a larger body than the human and thus runs into things that the human does not because the path seems cut too close to the edges. This has been happening since the very beginning with this Draenei. I cannot leave the bot unattended in any way as I'm constantly having to intervene to get him unstuck. He can't walk through any village without getting stuck and it doesn't look natural to backup, strafe, and try again (which often fails).
Is there a way to make the bot walk a small percentage further from everything? A way for the bot to walk slightly more clear of all objects?
Here is that log file.
View attachment 50158

Windows version?: Win 7 64bit
What bot are you having problems with? (Grind, Quest, BGBuddy etc): Honorbuddy Questing
What profile are you running?: Kick's 1-85 updated daily by SVN
I've attached a full, albeit brief, log below to show what's happening.
The bot works fine and I got a human paladin up to 20 yesterday in no time. However, I'm running the exact same files that I did with the human (after her 1-5 Human), and the Draenei constantly gets stuck where the human never got stuck!

The draenei keeps clipping doorways with his shoulders (it seems to me), fences, and other miscellaneous objects, and gets stuck. It's as if the Draenei is a larger body than the human and thus runs into things that the human does not because the path seems cut too close to the edges. This has been happening since the very beginning with this Draenei. I cannot leave the bot unattended in any way as I'm constantly having to intervene to get him unstuck. He can't walk through any village without getting stuck and it doesn't look natural to backup, strafe, and try again (which often fails).
Is there a way to make the bot walk a small percentage further from everything? A way for the bot to walk slightly more clear of all objects?
Here is that log file.
View attachment 50158