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Dont work since this morning

Resdi

New Member
Joined
Nov 17, 2013
Messages
4
Reaction score
0
Hello, usually i use ur bot to farm , and today, suddenly it stopped work.

He just port to the spot and dont move of wp.... is strange, no error in console.

somebody has a clue?



log:
OS Name: Windows 7
OS Edition: Enterprise
OS Service Pack:
OS Version: 6.1.7600.0
OS Architecture: x64

Exilebuddy is up to date!
Adding new ComponentMap Cache for Metadata/Characters/Dex/Dex (Miss #1)
Reloading AssemblyLoader<Loki.Bot.IBot> - Initializing
Current bot set to Grind Bot
Reloading AssemblyLoader<Loki.Utilities.Plugins.IPlugin> - Initializing
[UI] Current bot set to Grind Bot
Reloading AssemblyLoader<Loki.Bot.ICombat> - Initializing
[UI] Current routine set to Apoc's Ranger CR
Applying required memory patches.
ExplorationManager.Load()
A new area was detected [0x071FEAB0].
Added new hook [BotBehavior] 26ba1018-fc6f-4491-a289-6af05e40dadb
Adding new ComponentMap Cache for Metadata/Characters/DexInt/DexInt (Miss #2)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/TownPortal (Miss #3)
Adding new ComponentMap Cache for Metadata/Characters/StrDexInt/StrDexInt (Miss #4)
Adding new ComponentMap Cache for Metadata/Characters/Str/Str (Miss #5)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/GuildStash (Miss #6)
Adding new ComponentMap Cache for Metadata/Characters/Int/Int (Miss #7)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/Waypoint (Miss #8)
Adding new ComponentMap Cache for Metadata/NPC/Act1/Nessa (Miss #9)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/Stash (Miss #10)
Adding new ComponentMap Cache for Metadata/NPC/Info/BeachEncampmentNotes (Miss #11)
Adding new ComponentMap Cache for Metadata/QuestObjects/SouthBeachTownEntrance (Miss #12)
Adding new ComponentMap Cache for Metadata/Characters/StrInt/StrInt (Miss #13)
ExplorationManager is now generating nodes.
ExplorationManager nodes successfully generated.
ExplorationManager being reset.
ExplorationManager is now generating nodes.
ExplorationManager has loaded nodes from the cache.
Adding useful location ["Waypoint"][10948] = {187, 164} for area [0x71FEAB0]
Adding new ComponentMap Cache for Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow9 (Miss #14)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemGrace (Miss #15)
Adding new ComponentMap Cache for Metadata/Items/Quivers/Quiver4 (Miss #16)
Adding new ComponentMap Cache for Metadata/Items/Armours/Helmets/HelmetDex4 (Miss #17)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemSplitArrow (Miss #18)
Adding new ComponentMap Cache for Metadata/Items/Armours/BodyArmours/BodyDex9 (Miss #19)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemLesserMultipleProjectiles (Miss #20)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemLifeGainOnHit (Miss #21)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemChain (Miss #22)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemLightningArrow (Miss #23)
Adding new ComponentMap Cache for Metadata/Items/Armours/Gloves/GlovesDexInt2 (Miss #24)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemAddedLightningDamage (Miss #25)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemLifeLeech (Miss #26)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemFrenzy (Miss #27)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemFasterAttack (Miss #28)
Adding new ComponentMap Cache for Metadata/Items/Armours/Boots/BootsStrDex2 (Miss #29)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemWrath (Miss #30)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemReducedMana (Miss #31)
_randomChosenSellVendor: Tarkleigh [{314, 188}].
_nextAreaName: 2_1_5
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyIdentification (Miss #32)
Adding new ComponentMap Cache for Metadata/Items/Armours/Helmets/HelmetDexInt3 (Miss #33)
Adding new ComponentMap Cache for Metadata/Items/Armours/Gloves/GlovesDex4 (Miss #34)
Adding new ComponentMap Cache for Metadata/Items/Weapons/OneHandWeapons/Daggers/Dagger10 (Miss #35)
Adding new ComponentMap Cache for Metadata/Items/Weapons/OneHandWeapons/Claws/Claw10 (Miss #36)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyPortal (Miss #37)
Now moving to the stash at {244, 276} around {246, 266}.
Adding new ComponentMap Cache for Metadata/NPC/Act1/Bestel (Miss #38)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/NoticeBoard (Miss #39)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/AreaTransition (Miss #40)
Adding useful location ["The Coast"][13067] = {320, 219} for area [0x71FEAB0]
Adding new ComponentMap Cache for Metadata/Chests/Chests/Chest1v2.ao (Miss #41)
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Special/beachencampment_v01_01_stash_chest.ao (Miss #42)
Adding new ComponentMap Cache for Metadata/Characters/DexInt/DexInt.ao (Miss #43)
Adding new ComponentMap Cache for Metadata/NPC/Act1/Bestel.ao (Miss #44)
Adding new ComponentMap Cache for Metadata/Characters/Dex/Dex.ao (Miss #45)
Adding new ComponentMap Cache for Metadata/Effects/Spells/portal/portal2.ao (Miss #46)
Adding new ComponentMap Cache for Metadata/Characters/StrInt/StrInt.ao (Miss #47)
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Special/beachencampment_v01_01_area_transition2.ao (Miss #48)
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Special/beachencampment_v01_01_area_transition1.ao (Miss #49)
Adding new ComponentMap Cache for Metadata/NPC/Act1/Nessa.ao (Miss #50)
Adding new ComponentMap Cache for Metadata/Characters/StrDexInt/StrDexInt.ao (Miss #51)
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Special/beachencampment_v01_01_letterpoles.ao (Miss #52)
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Special/beachencampment_v01_01_noticeboard.ao (Miss #53)
Adding new ComponentMap Cache for Metadata/Characters/Str/Str.ao (Miss #54)
Adding new ComponentMap Cache for Metadata/Characters/Int/Int.ao (Miss #55)
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Special/beachencampment_v01_01_waypoint.ao (Miss #56)
Adding new ComponentMap Cache for Metadata/NPC/Act1/Tarkleigh (Miss #57)
Adding new ComponentMap Cache for Metadata/NPC/Act1/Tarkleigh.ao (Miss #58)
Now moving to the stash at {244, 276} around {246, 266}.
Attempting to interact with the stash 12608 at {244, 276}
Requesting the stash page 0.
Fast moving Butcher Knife to the stash tab 1.
Fast moving Iron Mask to the stash tab 1.
Fast moving Superior Gouger to the stash tab 1.
Fast moving Nubuck Gloves to the stash tab 1.
Adding new ComponentMap Cache for Metadata/Items/Rings/Ring6 (Miss #59)
Adding new ComponentMap Cache for Metadata/Items/Flasks/FlaskMana3 (Miss #60)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemTemporalChains (Miss #61)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyWeaponQuality (Miss #62)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyRerollMagic (Miss #63)
Adding new ComponentMap Cache for Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow4 (Miss #64)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyAddModToMagic (Miss #65)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemFireTrap (Miss #66)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyUpgradeToMagic (Miss #67)
Adding new ComponentMap Cache for Metadata/Items/Flasks/FlaskUtility6 (Miss #68)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemFlammability (Miss #69)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemEnfeeble (Miss #70)
Adding new ComponentMap Cache for Metadata/Items/Armours/BodyArmours/BodyDex7 (Miss #71)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyUpgradeToRareShard (Miss #72)
Adding new ComponentMap Cache for Metadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword1 (Miss #73)
Adding new ComponentMap Cache for Metadata/Items/Flasks/FlaskMana4 (Miss #74)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemBurningArrow (Miss #75)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemConductivity (Miss #76)
Adding new ComponentMap Cache for Metadata/Items/Armours/BodyArmours/BodyStrDex2 (Miss #77)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyArmourQuality (Miss #78)
Adding new ComponentMap Cache for Metadata/Items/Armours/Boots/BootsDexInt4 (Miss #79)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemRejuvenationTotem (Miss #80)
Adding new ComponentMap Cache for Metadata/Items/Armours/Gloves/GlovesStrDex4 (Miss #81)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyRerollSocketNumbers (Miss #82)
Adding new ComponentMap Cache for Metadata/Items/Flasks/FlaskMana6 (Miss #83)
Adding new ComponentMap Cache for Metadata/Items/Flasks/FlaskMana7 (Miss #84)
Adding new ComponentMap Cache for Metadata/Items/Amulets/Amulet6 (Miss #85)
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyRerollMagicShard (Miss #86)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemConcentratedEffect (Miss #87)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemHaste (Miss #88)
Adding new ComponentMap Cache for Metadata/Items/Quivers/Quiver2 (Miss #89)
Adding new ComponentMap Cache for Metadata/Items/Armours/BodyArmours/BodyStrDex5 (Miss #90)
Adding new ComponentMap Cache for Metadata/Items/Rings/Ring10 (Miss #91)
Adding new ComponentMap Cache for Metadata/Items/Weapons/TwoHandWeapons/Bows/Bow8 (Miss #92)
Requesting the stash page 1.
Requesting the stash page 2.
Requesting the stash page 3.
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemWeaponElementalDamage (Miss #93)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemDecoyTotem (Miss #94)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemEnduringCry (Miss #95)
Adding new ComponentMap Cache for Metadata/Items/Gems/SkillGemDetermination (Miss #96)
Adding new ComponentMap Cache for Metadata/Items/Armours/Boots/BootsDex6 (Miss #97)
Adding new ComponentMap Cache for Metadata/Items/Amulets/Amulet5 (Miss #98)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemIncreasedDuration (Miss #99)
Adding new ComponentMap Cache for Metadata/Items/Quivers/Quiver1 (Miss #100)
Adding new ComponentMap Cache for Metadata/Items/Gems/SupportGemBloodMagic (Miss #101)
Fast moving Scroll of Wisdom from the stash to the main inventory.
Now moving to the waypoint at {187, 164}.
Attempting to take the waypoint 10948.
Taking the waypoint to The Ledge.
Attempting to join a new instance.
Adding new ComponentMap Cache for Metadata/Chests/Barrel2old (Miss #102)
Adding new ComponentMap Cache for Metadata/Chests/Crate1 (Miss #103)
Adding new ComponentMap Cache for Metadata/Chests/Chest2v1 (Miss #104)
A new area was detected [0x4FFAF51E].
Adding new ComponentMap Cache for Metadata/Terrain/Beach/Features/beach_walkablelargecliffwater_waypoint_v01_01_waypoint.ao (Miss #105)
Adding new ComponentMap Cache for Metadata/Chests/Barrels/Barrel2old.ao (Miss #106)
Adding new ComponentMap Cache for Metadata/Chests/Crates/Crate1.ao (Miss #107)
Adding new ComponentMap Cache for Metadata/Chests/Chests/Chest2v1.ao (Miss #108)
ExplorationManager is now generating nodes.
ExplorationManager nodes successfully generated.
ExplorationManager being reset.
ExplorationManager is now generating nodes.
ExplorationManager has loaded nodes from the cache.
Adding useful location ["Waypoint"][2686] = {729, 406} for area [0x4FFAF51E]
Registry.TravelToLastArea: False
ShouldAttemptRandomTownRun: False.
Ignoring Barrel [2255] from loot targeting. (Opened Chest)
Stopping the bot. Reason: UI Button Pressed
Removed hook [BotBehavior] 26ba1018-fc6f-4491-a289-6af05e40dadb
Removing memory patches.
 
Hi Resdi,

I suggest the first troubleshooting is to download the latest version of EB beta, install into a fresh directory, run from there without adding any other routines. See if that works.
Then go from there.

WIMM
 
I tried and it continues with the same behavior, just he goes stash,cleans up inv, go waypoint, port and nothing mre, he stays stopped. I had been 15 days w/o problem before today... any more ideas?
 
I have somewhat of the same problem, seems to have a problem with the maps and entering places.
Only way i have got it to work, was to go to the actual zone you want and start it, don't let the bot try to load zones for you.

Even then, when it clears the zone it stops in one spot and you have to manually take it to the next spot.

Best/safest to wait for a patch
 
I have somewhat of the same problem, seems to have a problem with the maps and entering places.
Only way i have got it to work, was to go to the actual zone you want and start it, don't let the bot try to load zones for you.

Even then, when it clears the zone it stops in one spot and you have to manually take it to the next spot.

Best/safest to wait for a patch


Tried the last beta .13 and still dont work, i ve been not able to make it work even taking it to the spot manually ;((( , anyway as you say better to wait for a patch.
 
Tried the last beta .13 and still dont work, i ve been not able to make it work even taking it to the spot manually ;((( , anyway as you say better to wait for a patch.
i'm getting the same problem.
 
Same issue here, bot does everythings clear inventory, stash things then port to the area but dont move.

This is a BETA build of Exilebuddy. This is not meant for general usage. Please report any issues you may have in the beta thread on our forums.
This build may have bugs, and new features which may not be fully tested. Use at your own risk!
OS Name: Windows 8
OS Edition:
OS Service Pack:
OS Version: 6.2.9200.0
OS Architecture: x64

Exilebuddy is up to date!
Adding new ComponentMap Cache for Metadata/Characters/StrDex/StrDex (Miss #1)
Reloading AssemblyLoader<Loki.Bot.IBot> - Initializing
Reloading AssemblyLoader<Loki.Utilities.Plugins.IPlugin> - Initializing
Current bot set to Grind Bot
[UI] Current bot set to Grind Bot
Reloading AssemblyLoader<Loki.Bot.ICombat> - Initializing
Registering buffs.
Registering curses.
Registering summons.
Registering totems.
Registering traps.
Registering main abilities.
? Registered Leap Slam
? Registered Dual Strike
? Registered Default Attack
[UI] Current routine set to Exile
Applying required memory patches.
ExplorationManager.Load()
A new area was detected [0x2A9EEC02].
Added new hook [BotBehavior] 0eae7c8a-9005-46e4-868d-78e87dd96cac
Registering buffs.
Registering curses.
Registering summons.
Registering totems.
Registering traps.
Registering main abilities.
? Registered Leap Slam
? Registered Dual Strike
? Registered Default Attack
Adding new ComponentMap Cache for Metadata/QuestObjects/DoodadNoDarkness (Miss #2)
Adding new ComponentMap Cache for Metadata/NPC/Act2/Eramir (Miss #3)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/TownPortal (Miss #4)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/Waypoint (Miss #5)
Adding new ComponentMap Cache for Metadata/NPC/Act2/Yeena (Miss #6)
Adding new ComponentMap Cache for Metadata/NPC/Act2/Greust (Miss #7)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/AreaTransition (Miss #8)
Adding new ComponentMap Cache for Metadata/NPC/Act2/HelenaTown (Miss #9)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/GuildStash (Miss #10)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/Stash (Miss #11)
Adding new ComponentMap Cache for Metadata/NPC/Act2/Silk (Miss #12)
Adding new ComponentMap Cache for Metadata/MiscellaneousObjects/NoticeBoard (Miss #13)
ExplorationManager is now generating nodes.
ExplorationManager nodes successfully generated.
ExplorationManager being reset.
ExplorationManager is now generating nodes.
ExplorationManager has loaded nodes from the cache.
Adding useful location ["Waypoint"][5784] = {188, 120} for area [0x2A9EEC02]
Adding useful location ["The Riverways"][13346] = {63, 174} for area [0x2A9EEC02]
Adding useful location ["The Old Fields"][23375] = {311, 172} for area [0x2A9EEC02]
Adding useful location ["The Southern Forest"][16564] = {188, 73} for area [0x2A9EEC02]
_randomChosenSellVendor: Greust [{187, 163}].
_nextAreaName: 2_2_1
Adding new ComponentMap Cache for Metadata/Items/Currency/CurrencyPortal (Miss #14)
Adding new ComponentMap Cache for Metadata/Items/QuestItems/BanditAmulets/DexAmulet (Miss #15)
Adding new ComponentMap Cache for Metadata/Items/QuestItems/PoisonSkillGem (Miss #16)
Now moving to the waypoint at {188, 120}.
Attempting to take the waypoint 5784.
Taking the waypoint to The Southern Forest.
Attempting to join a new instance.
Adding new ComponentMap Cache for Metadata/Monsters/Monkeys/MonkeyBlood@40 (Miss #17)
Adding new ComponentMap Cache for Metadata/Monsters/BloodChieftain/MonkeyChiefBlood@40 (Miss #18)
A new area was detected [0x5F47640E].
Adding new ComponentMap Cache for Metadata/Characters/StrDex/StrDex.ao (Miss #19)
Adding new ComponentMap Cache for Metadata/Terrain/Forest/Features/forestwaypoint_v01_01_waypoint.ao (Miss #20)
Adding new ComponentMap Cache for Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkey.ao (Miss #21)
Adding new ComponentMap Cache for Metadata/Monsters/BloodChieftain/BloodChieftain.ao (Miss #22)
ExplorationManager is now generating nodes.
ExplorationManager nodes successfully generated.
ExplorationManager being reset.
ExplorationManager is now generating nodes.
ExplorationManager has loaded nodes from the cache.
Adding useful location ["Waypoint"][20998] = {471, 287} for area [0x5F47640E]
Registry.TravelToLastArea: False
ShouldAttemptRandomTownRun: False.
Stopping the bot. Reason: UI Button Pressed
Removed hook [BotBehavior] 0eae7c8a-9005-46e4-868d-78e87dd96cac
Removing memory patches.
 
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