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Dominus Fight

tozededao

Community Developer
Joined
Jan 15, 2010
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After killing Domins Minibosses and Dominus first phase it stays near the Miscreation spawn point for like 10 seconds until it moves to start second phase, and since Dominus first phase is done it will blacklist the Miscreations making the character die with those. Tried also on multiple routines and fresh installs.
 
Try this, inside CombatTargetingOnInclusionCalcuation change

AreaStateCache.Current.Blacklist(m.Id, TimeSpan.FromHours(1), "Miscreation");

to

AreaStateCache.Current.Blacklist(m.Id, TimeSpan.FromSeconds(7), "Miscreation");

That should ignore them for a little to trigger the second phase, but still not let them be ignored long enough to die to.
 
Try this, inside CombatTargetingOnInclusionCalcuation change

AreaStateCache.Current.Blacklist(m.Id, TimeSpan.FromHours(1), "Miscreation");

to

AreaStateCache.Current.Blacklist(m.Id, TimeSpan.FromSeconds(7), "Miscreation");

That should ignore them for a little to trigger the second phase, but still not let them be ignored long enough to die to.

Much better. It doesn't die anymore but still takes too long to engage second phase. I've tried to force it to move to dominus position whenever it blacklists the miscreations aswell but it seems that something else is canceling that movement.
 
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