suhteevah
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- Feb 27, 2012
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In my community keywarden farm I have to go to a5 to vendor as to avoid kadala until this is fixed. As such I have had to add more waypoint usage in the past per game then I ever have before. It seems its about a 50/50 chance whether the bot is even going to take the tp or not. I've tried to add safety checks to make sure were in the correct area before executing the next areas logic in the profile, but when it misses a waypoint it basically makes the whole profile shit the bed. I'm curious what I even need to enable in logging to track this missing waypoints.
can find a link here if your curious about the logic I'm talking about
http://www.thebuddyforum.com/demonb...4-community-keywarden-farm-7.html#post1451195
can find a link here if your curious about the logic I'm talking about
http://www.thebuddyforum.com/demonb...4-community-keywarden-farm-7.html#post1451195






