Hey,
Recently back from a break from wow.
Have a freshly installed honorbuddy that is fully updated and when I set up my settings like CC and put it on BG bot everything works fine. It signs up and everything.
But when the BG popup comes, it suddenly sais this in the debug
[12:57:05:184] Activity: Waiting for battlefield port
[12:57:05:299] Stop called!
[12:57:05:311] Activity: Honorbuddy Stopped
[12:57:05:327] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.WoWInternals.LuaEvents.#VIc(Delegate d, Object[] args)
at Styx.WoWInternals.LuaEvents.Pulse()
at Styx.WoWInternals.Lua.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[12:57:05:327] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
Any ideas?
Recently back from a break from wow.
Have a freshly installed honorbuddy that is fully updated and when I set up my settings like CC and put it on BG bot everything works fine. It signs up and everything.
But when the BG popup comes, it suddenly sais this in the debug
[12:57:05:184] Activity: Waiting for battlefield port
[12:57:05:299] Stop called!
[12:57:05:311] Activity: Honorbuddy Stopped
[12:57:05:327] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.WoWInternals.LuaEvents.#VIc(Delegate d, Object[] args)
at Styx.WoWInternals.LuaEvents.Pulse()
at Styx.WoWInternals.Lua.Pulse()
at Styx.WoWPulsator.Pulse(PulseFlags flags)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
at Styx.Logic.BehaviorTree.TreeRoot.Run()
[12:57:05:327] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.Run()
Any ideas?