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Does it work on Windows 10?

Ksexasiaris

Member
Joined
Nov 10, 2014
Messages
183
In the buy page it say "works on Win XP-8"...but I have used lot of win7 programms in Win10 with no problem. I just need a confirmation before I buy :) Thanks
 
Thanks you Alltrueist..no problem I only use it to do the combat for me, not have it afk botting. So the travelling bug on win10 does not affect me.

Also something else please, since I lost my notes and want to make some adjustments to the cr, what is the syntax parameter to use for strong targets and also the parameter to use a spell only if I am not moving..

Example (probably wrong)

Me.CurrentTarget.StrongOrGreater (this is if I remember correct)
!Me.IsMoving ( I want to use this for channeling spells with cooldowns, like master strike, to avoid waste them)

Thanks
 
Thanks you Alltrueist..no problem I only use it to do the combat for me, not have it afk botting. So the travelling bug on win10 does not affect me.

Also something else please, since I lost my notes and want to make some adjustments to the cr, what is the syntax parameter to use for strong targets and also the parameter to use a spell only if I am not moving..

Example (probably wrong)

Me.CurrentTarget.StrongOrGreater (this is if I remember correct)
!Me.IsMoving ( I want to use this for channeling spells with cooldowns, like master strike, to avoid waste them)

Thanks

!Me.IsMoving is correct
I can't remember the StrongorGreater, or if we even kept it for DefaultCombat, but I'll check when I get home.
 
Thanks you Alltrueist..no problem I only use it to do the combat for me, not have it afk botting. So the travelling bug on win10 does not affect me.

Also something else please, since I lost my notes and want to make some adjustments to the cr, what is the syntax parameter to use for strong targets and also the parameter to use a spell only if I am not moving..

Example (probably wrong)

Me.CurrentTarget.StrongOrGreater (this is if I remember correct)
!Me.IsMoving ( I want to use this for channeling spells with cooldowns, like master strike, to avoid waste them)

Thanks


public static bool BossOrGreater(this TorCharacter unit)
{
if (unit != null) if (unit.Toughness >= CombatToughness.Boss1) return true;
return false;
}

public static bool StrongOrGreater(this TorCharacter unit)
{
if (unit != null) if (unit.Toughness >= CombatToughness.Strong) return true;
return false;
}

Its located in the Extensions.CS file.
 
public static bool BossOrGreater(this TorCharacter unit)
{
if (unit != null) if (unit.Toughness >= CombatToughness.Boss1) return true;
return false;
}

public static bool StrongOrGreater(this TorCharacter unit)
{
if (unit != null) if (unit.Toughness >= CombatToughness.Strong) return true;
return false;
}

Its located in the Extensions.CS file.

Well there you go :D
 
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