Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!
Had a quick look around the forums and I can't see how to make HB/GB support dynamic link library plugins. Any info on this? I've only skimmed through the documentation, is it in there?
Sorry, I mean is it possible to compile my plugins into a .dll for use with HB, rather than just using readable (and editable) .cs files. The idea is from a couple of plugins out, like eAuction and one other which I can't seem to remember. Is it only available to official HB devs?
Also, will the plugin store allow anyone to contribute? Or is it developer team only?
Sorry, I mean is it possible to compile my plugins into a .dll for use with HB, rather than just using readable (and editable) .cs files. The idea is from a couple of plugins out, like eAuction and one other which I can't seem to remember. Is it only available to official HB devs?
Also, will the plugin store allow anyone to contribute? Or is it developer team only?
He brings up a good quesion how can we hook into hb not via loading a .cs
like buddystarter syrelog and the other relogger or do they just hook another way?