// All DKs should be throwing death grip when not in intances. It just speeds things up, and makes a mess for PVP 

        [Class(WoWClass.DeathKnight)]
        [Behavior(BehaviorType.Pull)]
        [Spec(TalentSpec.BloodDeathKnight)]
        [Spec(TalentSpec.FrostDeathKnight)]
        [Spec(TalentSpec.UnholyDeathKnight)]
        [Spec(TalentSpec.Lowbie)]
        [Context(WoWContext.Battlegrounds | WoWContext.Normal)]
        public static Composite CreateDeathKnightNormalAndPvPPull()
        {
            return
                new PrioritySelector(
                    Movement.CreateMoveToLosBehavior(),
                    Movement.CreateFaceTargetBehavior(),
                    new Sequence(
                        Spell.Cast("Death Grip",
                                    ret => StyxWoW.Me.CurrentTarget.DistanceSqr > 10 * 10),
                        new DecoratorContinue(
                            ret => StyxWoW.Me.IsMoving,
                            new Action(ret => Navigator.PlayerMover.MoveStop())),
                        new WaitContinue(1, new ActionAlwaysSucceed())),
                    Spell.Cast("Howling Blast"),
                    Spell.Cast("Icy Touch"),
                    Movement.CreateMoveToMeleeBehavior(true)
                    );
        }