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DK - Turn off death drip?!

Punisher3x

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Joined
May 20, 2012
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I've been searching for AGES to find a way to turn this off. People say 'Use other CC's' And I didn't find one that didn't use it. I will love you forever and ages if you helped me. THANK YOU!
 
open common.cs in singular and delete/comment out this part:

// All DKs should be throwing death grip when not in intances. It just speeds things up, and makes a mess for PVP :)
[Class(WoWClass.DeathKnight)]
[Behavior(BehaviorType.Pull)]
[Spec(TalentSpec.BloodDeathKnight)]
[Spec(TalentSpec.FrostDeathKnight)]
[Spec(TalentSpec.UnholyDeathKnight)]
[Spec(TalentSpec.Lowbie)]
[Context(WoWContext.Battlegrounds | WoWContext.Normal)]
public static Composite CreateDeathKnightNormalAndPvPPull()
{
return
new PrioritySelector(
Movement.CreateMoveToLosBehavior(),
Movement.CreateFaceTargetBehavior(),
new Sequence(
Spell.Cast("Death Grip",
ret => StyxWoW.Me.CurrentTarget.DistanceSqr > 10 * 10),
new DecoratorContinue(
ret => StyxWoW.Me.IsMoving,
new Action(ret => Navigator.PlayerMover.MoveStop())),
new WaitContinue(1, new ActionAlwaysSucceed())),
Spell.Cast("Howling Blast"),
Spell.Cast("Icy Touch"),
Movement.CreateMoveToMeleeBehavior(true)
);
}

If this didnt work, search for it in the frost.cs or whichever spec you have and delete/comment out:

new Sequence(
Spell.Cast("Death Grip",
ret => StyxWoW.Me.CurrentTarget.DistanceSqr > 10 * 10),
new DecoratorContinue(
ret => StyxWoW.Me.IsMoving,
new Action(ret => Navigator.PlayerMover.MoveStop())),
new WaitContinue(1, new ActionAlwaysSucceed())
),
 
Last edited:
open common.cs in singular and delete/comment out this part:



If this didnt work, search for it in the frost.cs or whichever spec you have and delete/comment out:

Yay buzzerbeater! Finally someone said what to get rid of in Singular. I deleted my Singular folder, did a fresh SVN install, and went into the options and disabled targeting, tank taunting, and movement and I haven't seen a single death grip since. The only time I see it is when I want to use it, which is to taunt bosses and pull far off mobs. Not every single CD on every mob in sight lol.

Edit: You sir, have been blogged.
 
Last edited:
It seems I have a problem attacking in the instance. I don't death grip though!
 
Oh nvm, I restarted so I can attack again, And I used Death Grip -_-


Did you go through all the cs files fitting your char and commented out the part with death grip?

Especially if you are low level the lowbie.cs
 
thx buzzer!! +rep for answering this question in a few different posts!
 
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