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Divine Shrine issue - bot doesn't take up divine shrine, and no monster gets killed

defconstrife

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Divine Shrine in library is getting my bot stuck. It attacks the monsters around it, but of course, because of the divine shrine doesn't die. And bot logic doesn't yet strategize to first take the shrine so it is getting stuck.
 
This is just a limitation of our current setup. You can use a simple plugin to chicken out of the instance if you detect a Divine Shrine, but there's no viable fix for Skeleton/Divine shrines with the way things are currently done. In the future, we'll have some really specific code to try and handle this issue, but unless you're in a wide open area, the safest thing to do is to just change instances so you don't desync and die when trying to grab the shrine by running through mobs.
 
This is just a limitation of our current setup. You can use a simple plugin to chicken out of the instance if you detect a Divine Shrine, but there's no viable fix for Skeleton/Divine shrines with the way things are currently done. In the future, we'll have some really specific code to try and handle this issue, but unless you're in a wide open area, the safest thing to do is to just change instances so you don't desync and die when trying to grab the shrine by running through mobs.

thanks, could you link me to the chicken plugin? I don't know how to code myself.
 
Sure, this is the basic example. It's a modified plugin that was for chickening out on Invasion and Exile bosses.

Now, before you use something like this, you should be aware of the side effects. Due to current bot limitations (which will be fixed in the near future), if you're botting in an area that doesn't have a waypoint, and the bot runs into one of these shrines on the way to the zone, it will end up looping over and over, since the bot doesn't make new instances for the areas between town and your grind zone area. We need to add some specific logic and revamp the chickening system to support the cases where it should recreate a new instance rather than always making a new or, or not making a new one. So for now, it's best only to use a plugin like this if you're area has a waypoint to avoid that potential looping issue unless you will be watching your bot.
 
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