With this ban (I knew it was gonna happen, sooner or later) I took my time to thing about 2 things. One of them of common knowledge, and the other is just personal stuff.
The 1st thing is... The cartoonish style, the colorful (but not "too" colorful) drawings, the dynamic and funny way the things look like, move, and behave, all that is the addictive stuff of WoW.
Take apart that all, and the game is nothing more than a grinding game. Grind all the way. There is little to nothing creativity at that, and the only good thing you get from the game (apart from the questionable "fun" from the addictive stuff) is the ability to create macros that are prepared for every situation you may face in the game; so you must think before about what you can encounter so you can design your macros well.
...Or... just bot, and kill an already dying game.
I actually personally played through the "new" quest chains (like the pirate invasion in Booty Bay) or things like that, and I can say they are somewhat insteresting as lore, but its the same repetitive thing: just kill mobs or collect stuff.
The 2nd thing is... I enjoy games where real "rpg" (or something like that) happens. Its funny that a character has one chillion of strenght, and he/she/it cannot open a door or move a table. Limited to grind stuff,... Well, even the old Galaga game had more than that.
So games like MC (played in MP, and for me with some technic pack at least) or
Planet Explorers (if ever that game is completed...), or
the idea behind Wurm, are the real challenges for me. For sure not tons of flashing lights in the screen, yeah, but games where even the littlest leave falling from a tree has some kind of impact. Of course, none of those games have a stable server, or if it does, then the game is not really engaging and challenging after a while.
I have tried other things out there, like
Infestation,
Rust,
Ultima,
Argentum (yeah... shame on me),
Diablo,... Even things like
eRepublik,
Ogame (the old times will never be back again

*sniff*),
Popomundo.
All of them have virtues and flaws. None of them is, for me at least, really filling. Because... I cannot get the complexity of logic circuit designs from MC, the feeling of being hunted from Infestation, the social npc and player society complexity of Popomundo and eRepublik, the dinamism of Diablo, the ability to finely shape the surroundings (and affect the wildlife) from Wurm, and the epicness feeling of Ultima, all in one.
Idk what to do, idk what to play. Something that does not eat my life, nor is infected by microtransactions, nor becomes dependant on me, and that has an own server.
...
Im still... idk... I feel myself strange, and somewhat sad.
Maybe I should just forgot all this and put my hands on some private WoW server, or even Runes of Magic...