[23:13:48.286 N] [Icool's Sarkoth farm helper v0.1] Found a cellar!
[23:13:48.287 N] [Icool's Sarkoth farm helper v0.1] Enabeling KillMonsters
[23:13:48.395 N] [Icool's Sarkoth farm helper v0.1] Enabling Loot
[23:13:48.612 D] Navigator.Clear
[23:13:48.723 D] Replaced hook [ProfileOrderBehavior_Hook] 687e37e4-7fbe-4e99-9234-cdaf34cfa659
[23:13:48.842 D] Replaced hook [ProfileOrderBehavior_Hook] c1e96f8c-7d51-49a1-bc2f-ded061ccdf8f
[23:13:48.967 D] Replaced hook [ProfileOrderBehavior_Hook] 168688b7-ca82-4563-8f2b-625f57601eaf
[23:13:48.996 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:13:48.996 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:13:49.119 D] Replaced hook [ProfileOrderBehavior_Hook] bc3e5d8d-62ed-445b-a4c0-254059062bb2
[23:13:49.244 D] Replaced hook [ProfileOrderBehavior_Hook] 6f90f5c7-aa4e-4d69-8879-a5d94dc4d8bc
[23:13:49.252 D] Generating path to MoveTo Sarkoth Door - <117.8131, 103.533, 0.1000004>
[23:13:49.266 D] Successfully generated path from {X=64,Y=29} to {X=41,Y=47} in 00:00:00.0000018 with 2(2) hops
[23:13:49.266 D] Client path generated.
[23:13:49.266 D] Generated path to <117.8131, 103.533, 0.1000004> (MoveTo Sarkoth Door) with 2 hops.
[23:13:49.632 V] Kicking in barricade Table_Empty_trOut_Cellar-215
[23:13:58.997 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:13:58.997 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:13:59.760 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at ..(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 powerType, Int32 targetACDGuid)
at Zeta.Internals.Actors.ActorMovement.MoveActor(Vector3 position, Single velocity, Int32 flags, Int32 snoPowerWalk)
at Belphegor.BelphegorPlayerMover.MoveTowards(Vector3 to)
at Zeta.Navigation.DefaultNavigationProvider.(String destinationName)
at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.CommonBot.CommonBehaviors..(Object o)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[23:13:59.879 V] Kicking in barricade Table_Empty_trOut_Cellar-215
[23:14:08.998 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:14:08.998 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:14:09.880 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at ..(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 powerType, Int32 targetACDGuid)
at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.CommonBot.CommonBehaviors..(Object o)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[23:14:09.988 N] [Unstucker v2.0.6] Your character appears to be stuck. Attempting to unstuck by moving...
[23:14:09.988 N] [Unstucker v2.0.6] Moving character to <2366.157, 4877.982, 1861.1>
[23:14:18.998 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:14:18.998 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:14:19.988 D] Exception while pulsing plugin Unstucker v2.0.6: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at ..(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 powerType, Int32 targetACDGuid)
at Eax.Plugins.Unstucker.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[23:14:20.002 V] Kicking in barricade Table_Empty_trOut_Cellar-215
[23:14:28.999 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:14:28.999 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:14:30.004 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at ..(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 powerType, Int32 targetACDGuid)
at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.CommonBot.CommonBehaviors..(Object o)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[23:14:30.111 N] [Unstucker v2.0.6] Your character appears to be stuck. Attempting to unstuck by moving...
[23:14:30.111 N] [Unstucker v2.0.6] Moving character to <-4209.843, -4087.018, -3325.9>
[23:14:38.999 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:14:38.999 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:14:40.111 D] Exception while pulsing plugin Unstucker v2.0.6: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at ..(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 powerType, Int32 targetACDGuid)
at Eax.Plugins.Unstucker.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[23:14:40.124 V] Kicking in barricade Table_Empty_trOut_Cellar-215
[23:14:49.000 D] [NotificationOKClick Plugin0.7] Check for Notification UI
[23:14:49.000 D] [NotificationOKClick Plugin0.7] Bot Thread = True, IsRunning = True, IsInGame = True
[23:14:50.125 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at ..(String debugMessage)
at Zeta.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 powerType, Int32 targetACDGuid)
at Zeta.Navigation.DefaultNavigationProvider.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.Navigation.Navigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast)
at Zeta.CommonBot.CommonBehaviors..(Object o)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..MoveNext()
at (Object )
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()