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Diablo 3 crashing with DB

ceelo45

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Jun 12, 2012
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Diablo 3 crashing with DB (updated temporary fix)

Diablo 3 crashes after running smoothly for a few hours. I cannot close demonbuddy when diablo 3 crashes forcing me to use task manager.

I attached the file for anyone that wants to take a look.
 

Attachments

Last edited:
Also getting this error

] System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 188.165.14.154:804
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.Socket.Connect(IPAddress address, Int32 port)
at (Object , IPAddress , Int32 )
at Zeta.Navigation.DefaultNavigationProvider.(Vector3 dest)
 

Still crashing with the same errors.

[02:05:25.991 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at ..(String debugMessage)
at Zeta.MemoryManagement.ExternalProcessReader.[T](UInt32 address, CallingConvention callingConvention, Boolean& defaultedToInjection, Object[] args)
at Zeta.Internals.SNO.SNORecordGameBalance.GetGameBalanceRecord(Int32 gbid, GameBalanceType type)
at Zeta.Internals.Actors.ACDItem.ParseItemTable()
at Zeta.Internals.Actors.ACDItem..ctor(IntPtr ptr)
at Zeta.Internals.ActorManager.Update()
at Zeta.CommonBot.Pulsator.()
at Zeta.CommonBot.BotMain.()
[02:05:26.091 D] System.AccessViolationException: Could not read bytes from 01580A2C [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at ..[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()
 
Last edited:
Still crashing with latest nav test.

[01:00:07.942 D] Exception while pulsing plugin BreakTaker: System.AccessViolationException: Could not read bytes from 0000001C [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Actors.DiaActivePlayer..MoveNext()
at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
at Zeta.Internals.Actors.DiaActivePlayer.HasBuff(Int32 id)
at Zeta.Internals.Actors.DiaActivePlayer.HasBuff(SNOPower power)
at Zeta.Internals.Actors.DiaActivePlayer.get_IsInTown()
at BreakTaker.BreakTaker.OnPulse()
at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
[01:00:08.071 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Internals.Actors.DiaPlayer.get_GoldPickUpRadius()
at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Zeta.CommonBot.Targeting.Pulse()
at Zeta.CommonBot.Logic.BrainBehavior.()
 
I cannot run this bot for more then 2 hours before crashes looking for a fix.
 
Yea, no matter which version I've used after about an hour or so it crashes or otherwise fails like stops controlling the character completely and just sits there. Have to force close DB through task manager and restart both DB and D3 to make it start working again. Longest I have been able to run it is about 1 hour 45 mins before it crashed again.

I haven't mentioned much on it as I figured it's still technically Beta. I'll upload the log after the next time it crashes...
 
Im getting constant crashes as well

Can only like bot for a few hours, then diablo crashes

Do you guys get this error as well? Im wondering if its the same all you guys are having to
 

Attachments

  • D3 Error.webp
    D3 Error.webp
    28.6 KB · Views: 61
I removed breaktaker completely and it has fixed the problem so far. Will report back after running a few more hours. It seems the plugin will crash your d3 regardless if it is enabled or not.
 
I removed breaktaker completely and it has fixed the problem so far. Will report back after running a few more hours. It seems the plugin will crash your d3 regardless if it is enabled or not.

Where do I remove this plugin? I dont see it in my plugins folder?

Can you confirm if you get the above error message i attached above? I want to know if this is the same crashing issue
 
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