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Jodyhighroller

New Member
Joined
Oct 6, 2014
Messages
65
I just completed my Unhallowed set and I can easily run T6 manually by just spamming Multishot from a distance but I'm not sure how to get the bot to do this. It's always worked well in the past, not sure what I'm doing wrong.

Right now the bot just runs up and shoots point-blank (which only hits like 2 out of 20 mobs because of the cone shape that Multishot makes) and then Vaults backwards to avoid them.

Is there a setting to control the range that it shoots from?
Is there a way to make it spam Multishot more and use Evasive Fire less? It's using Evasive Fire even when I don't need fury.

I've tried adjusting the "Kite Trigger Range" in Trinity but that's the only relevant option I see.
 
I was just going to make a post about this aswell :P Hope someone answers :D
 
Combat\Abilities\DemonHunterCombat.cs

edit

private static bool MultiShotCondition(SkillMeta meta)
{
meta.CastFlags = CanCastFlags.NoPowerManager;

// Natalyas - Wait for damage buff
if (Sets.NatalyasVengeance.IsFullyEquipped && Player.PrimaryResource < 100 && !CacheData.Buffs.HasBuff(SNOPower.P2_ItemPassive_Unique_Ring_053))
return false;

if (Sets.UnhallowedEssence.IsMaxBonusActive || TargetUtil.ClusterExists(45, 3))
return true;

return true;
}

into

private static bool MultiShotCondition(SkillMeta meta)
{
return true;
meta.CastFlags = CanCastFlags.NoPowerManager;

// Natalyas - Wait for damage buff
if (Sets.NatalyasVengeance.IsFullyEquipped && Player.PrimaryResource < 100 && !CacheData.Buffs.HasBuff(SNOPower.P2_ItemPassive_Unique_Ring_053))
return false;

if (Sets.UnhallowedEssence.IsMaxBonusActive || TargetUtil.ClusterExists(45, 3))
return true;

return true;
}
 
TY :)

Can you fix also "When Preperation should be cast"

with Invigoration rune (cast it if 10-20 are missing)
 
No promises but I'm working on a custom combat routine just for this. Any links to documentation on the combat routine files would be appreciated, I'm just winging it atm. I've got it working a little better but there's some things I don't understand.
 
that fix didn't work for me, and I don't see why it would from the look of it.

I didn't try as hard as I could have but I couldn't find like any documentation on the combat routine code at all so I didn't get anything to work much better myself.
 
The set works fine just a matter of having correct settings for this one. Change the following options to make it more effective.

Trigger Range for Trash Combat > 60
Minimum Trash Mob Pack Size = 1
Trash Pack Cluster Radius = 0

Invariables Option
Deamon Hunter.MinEnergyReserve to 50 - This is only needed if you have low hatred or low resource reduction.
 
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