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Development Questions

Smarter

Member
Joined
Jan 15, 2010
Messages
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Instead of being a proactive person and just flipping through Object Browser, I'll just ask you all my questions before I begin.

Questions:
  • Is SpellManager.Spells automaticly populated with possible spells?
  • Is there a reason that for example the Default Warlock class defines it's own Spell IDs?
  • I noticed there is a Legacy Spell Manager that has ClickRemoteLocation, would this be the function of choice for casting an AoE Spell?
  • What would be your method of choice for combat movement?
  • ... more to come
 
:-\ No one has any answers for me? .... Well, guess there goes my attempt at being Lazy lol.
 
[*]Is SpellManager.Spells automaticly populated with possible spells?
Yes.
[*]I noticed there is a Legacy Spell Manager that has ClickRemoteLocation, would this be the function of choice for casting an AoE Spell?
Yes. I use that for Death&Decay in my DK CC.
[*]What would be your method of choice for combat movement?
Something like Navigator.MoveTo(WoWMovement.CalculatePointFrom(Me.CurrentTarget.Location, MyDpsDistance - 1f)); is what you mean?
 
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