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demonbuddy is not working when adventurer is active

Dentist3

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Dec 14, 2015
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*edit* got the problem, adventurer is already icluded in trinity, didnt got that.

BUT: after the bot killed the riftboss (normal rift) he isnt returning to town to start a new one, hes trying to clear the whole rift. Is that a option maybe?

And i still got an error , but atleast its working:

[Trinity 2.55.683] Error in OnEnable: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei Zeta.Game.ZetaDia.‬‏‏‏*‬*‏****‎*‫‎***‎*.‎‬‎‫*‪‪*​‬‬‪*‫‫*‏‎‎​**‫*()
bei Zeta.Game.Internals.DynamicPointer`1.get_Value()
bei Zeta.Game.ZetaDia.get_PlayerData()
bei Trinity.Framework.Modules.InventoryCache.Update() in C:\Games\demonbuddy\Plugins\Trinity\Framework\Modules\InventoryCache.cs:Zeile 50.
bei Trinity.Framework.Core.Enable() in C:\Games\demonbuddy\Plugins\Trinity\Framework\Core.cs:Zeile 111.
bei Trinity.TrinityPlugin.OnEnabled() in C:\Games\demonbuddy\Plugins\Trinity\Plugin.cs:Zeile 150.
 
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