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DemonBuddy crashing

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r3animation

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DemonBuddy is crashing right after it says, "Flashing Window".

Any solutions? I'm already set it to run as administrator. (Win7 x64)

[14:33:00.622 N] Demonbuddy v1.0.422.79 started
[14:33:02.383 N] Logging in...
[14:33:04.962 N]
[14:33:05.188 N] Attached to Diablo III with pid: 2216
[14:33:05.207 N] Flashing window
[14:33:57.079 N] Demonbuddy v1.0.422.79 started
[14:33:59.670 N] Logging in...
[14:34:00.902 N]
[14:34:01.060 N] Attached to Diablo III with pid: 2216
[14:34:01.061 N] Flashing window
 
make sure that you installed net framework and Visual C stuff as described on release thread
 
I'm getting the same crash. Nothing in the log, unfortunately. I have .NET 4 and all the tools; I have Visual Studio 2010 installed. I opened the debugger and it's an access violation protection; probably trying to access protected memory. Lemme fire up IDA...
 
I'm getting the same crash. Nothing in the log, unfortunately. I have .NET 4 and all the tools; I have Visual Studio 2010 installed. I opened the debugger and it's an access violation protection; probably trying to access protected memory. Lemme fire up IDA...

Same here. Both pieces of software up to date. I used the download link for visual studio on the release thread but it said i have a newer version already.
 
you must install the specific stuff provided on the specific links on release thread
also check if there are any important windows updates and install them

in case you still have issues post your log as attachment
 
[14:55:27.101 N] Demonbuddy v1.0.422.79 started
[14:55:28.943 N] Logging in...
[14:55:29.453 N]
Max Sessions
[14:55:29.598 N] Authentication failed!
[14:55:38.428 N] Demonbuddy v1.0.422.79 started
[14:55:50.775 N] Logging in...
[14:55:51.295 N]
Max Sessions
[14:55:51.413 N] Authentication failed!
[14:55:53.643 N] Logging in...
[14:55:54.055 N]
Max Sessions
[14:55:54.303 N] Authentication failed!
[14:56:10.004 N] Logging in...
[14:56:10.433 N]
[14:56:10.803 N] Attached to Diablo III with pid: 4816
[14:56:10.820 N] Flashing window


All I get in my logs. I made sure to use the links on the release thread though they all said i have a newer version already on my computer.
 
glad to know it took extended amounts of time to release this =/ same crashes on my end, all of the tools are updated
 
you must install the specific stuff provided on the specific links on release thread
also check if there are any important windows updates and install them

in case you still have issues post your log as attachment

Dude, NET 4.0 and the VC++ 2010 redist linked are older than what I have /because/ I ran Windows Update. I don't have NET 4.5 or VC++ 2012 or anything like that; I'm a software developer and I have Visual Studio 2010 Ultimate installed, which is why all of my components are up to date.

This is the whole log:

[14:55:35.892 N] Demonbuddy v1.0.422.79 started
[14:55:37.706 N] Logging in...
[14:55:38.178 N]
[14:55:38.373 N] Attached to Diablo III with pid: 5168
[14:55:38.389 N] Flashing window
 
hey there i just bought this bot. i have exactly the same problem. i followed all the instructions in the release thread though.

i am also on win7 x64 sp1.
i just tried it on my laptop which is also win7 x64 but has the US client installed instead of the DE client. same problem (crash) appears on the laptop.
 
Last edited:
I was able to fix the issue.

Here is a stack trace for the devs:
System.AccessViolationException was unhandled
Message=Could not read bytes from 00000000 [299]!
Source=Demonbuddy
StackTrace:
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.get_BattleTagName()
at Zeta.CommonBot.Settings.CharacterSettings..ctor()
at Zeta.CommonBot.Settings.CharacterSettings.get_Instance()
at Demonbuddy.MainWindow.HandleSuccess()
at Demonbuddy.MainWindow.<Authenticate>b__7(Object o)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
InnerException:


The answer is obvious: You have to log in first.
 
i just found the solution. start the bot when you already have logged in and it will work =)
happy botting!
 
I was able to fix the issue.

Here is a stack trace for the devs:
System.AccessViolationException was unhandled
Message=Could not read bytes from 00000000 [299]!
Source=Demonbuddy
StackTrace:
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetHero.()
at Zeta.Internals.Service.BnetHero.get_BattleTagName()
at Zeta.CommonBot.Settings.CharacterSettings..ctor()
at Zeta.CommonBot.Settings.CharacterSettings.get_Instance()
at Demonbuddy.MainWindow.HandleSuccess()
at Demonbuddy.MainWindow.<Authenticate>b__7(Object o)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
InnerException:


The answer is obvious: You have to log in first.


i am starting when im logged in, same error
 

can we please get an official response to this, clearly its a major trouble and im sure all of these botters including myself are pretty anxious to throw our money at you and start making money at the same time
 
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