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demonbuddy bag full + leg annoying bugs

Wyhk

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Joined
May 3, 2013
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Hi all,

I noticed that when your charact bag is full the bot try to teleport to town which is normal.
Pb is, if the bot get attack during recalling he starts killing ennemies 1 by 1 (i guess following the range you set up in trinity) until their is no ennemy left in this range.
This is a real pb as I play on inferno MP10, monster are really tanky and the bot lost so much time doing this !
Is it possible to force the bot to recall or even to die trying when bags are full if it is interrupted during process?

Another pb is the leg drop.
Indeed, I don't know why but if a leg item drop, the bot rush to pick it up no matter what and stop attacking !
This is a pb, because if the bot if stuck into a massive pack of ennemies (which you try to do when you farm inferno on MP10) the bot die in 2s trying to pick the leg up.
Worst part is, the bot revive and try to pick the leg again WITHOUT attacking any ennemy as soon as your character is close enough to pick the leg up ...

Thanks for the help
 
Yes I have seen this happen before to me also.

You could try disabling combat looting, or lower MP level so you don't die when combat looting is turned on.

Maybe having a setting in the combat looting that will allow combat looting only when the players health is above 50% would work?

Having an updated combat/looting routine that would be able to know when to loot in combat, and when to fight would be nice.
Maybe they are working on this now.
 
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