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krone6

Member
Joined
Jun 11, 2012
Messages
441
I've searched previous threads relating to this and it keeps talking about dual totems. Since I only have a single totem I'd like to have my character cast a totem and then auto attack or use another skill while it's out. Once the totem dies or runs out of time the character casts it again.

This logic seems pretty simple and should be built into the routine, however my character ends up spamming the totem. I also couldn't find any delays in the code for totem logic.

Thanks for any help.

EDIT: It's working all of a sudden for everything but the recast when no totem is found part. I don't get what changed.
 
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Basically, don't use a totem on a primary skill slot, since those slots are designed to be cast over and over. Totems are a support skill in OldRoutine, so they will get cast when they aren't out and there's options to change the delay so you don't spend too much time recasting them if they die (TotemDelayMs).
 
Basically, don't use a totem on a primary skill slot, since those slots are designed to be cast over and over. Totems are a support skill in OldRoutine, so they will get cast when they aren't out and there's options to change the delay so you don't spend too much time recasting them if they die (TotemDelayMs).

Thanks. Right now everything but the last part's working. I've tried delays values such as 8000, 5000, and 250, however after it dies during combat it doesn't get recast. I've got autoattack set on both ranged slots which is working fine.
 
Which totem are you using. Mine has been using Siege Ballista pretty well, and I just retested it now and it's fine. As for the dying and recast, I threw on a Lvl 1 Decoy and turned down the delay to 1, and it too was working as expected.

The logic for totem casting is pretty simple: https://gyazo.com/036893f61bb432756a3f324156023093

Not sure what else to suggest really.
 
Which totem are you using. Mine has been using Siege Ballista pretty well, and I just retested it now and it's fine. As for the dying and recast, I threw on a Lvl 1 Decoy and turned down the delay to 1, and it too was working as expected.

The logic for totem casting is pretty simple: https://gyazo.com/036893f61bb432756a3f324156023093

Not sure what else to suggest really.

Seems a delay of 200 was too high. I set mine to 1 and flame totem's being recasted during a fight. Thanks.
 
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