What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Debugging Difficulties

cyberbot

Member
Joined
Mar 15, 2014
Messages
220
Does anyone have trouble debugging in visual studio by attaching the process and watching the flow on-the-fly?

It almost always kicks me out of the game after it breaks at a breakpoint. The errors are:

Exception during plugin Tick.System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 1984
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadBytes(IntPtr addr, Int32 count)
at Loki.Game.LokiPoe.LocalData.‪‪‬‫‏*‪‬*‫‏*‎*‬*******​‫**‪*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_Native()
at Loki.Game.LokiPoe.LocalData.*****‪‫*‎‎*‪*‏*‫**​*‪‫*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_WorldAreaId()
at Loki.Game.LokiPoe.‪*​*‫***‎‫‏‫‪‫**‏*​*‬‫‬‫*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.get_CurrentWorldArea()
at Loki.Game.LokiPoe.LocalData.‏*‎‎*‫‬**‪*‏‪‏***‬‫*‏‎**‏*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.LocalData.get_AreaHash()
at Loki.Game.Utilities.PerAreaCachedValue`1.ShouldUpdateCache(Boolean force)
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.*‏​‎‎‎‬****‪​*‫‏‏****()
at Loki.Game.LokiPoe.ObjectManager.**********‎*‎*‬‫‪*‫**‫***‎‬‎*()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Objects()
at Loki.Game.LokiPoe.ObjectManager.‬‏‪*‏‪​​​*​****‏**‏‬‫*****()
at Loki.Game.Utilities.PerCachedValue`1.get_Value()
at Loki.Game.LokiPoe.ObjectManager.get_Me()
at Loki.Game.LokiPoe.get_Me()
 
Last edited:
Back
Top