I think I found problem.
I will try explain with my "perfect" english.
1) New version of DB not working good with AOE zones, when enemy spawn bad AOE zone under character, character not moving anywhere. Sometimes moving, sometime not.
And dies in this AOE zone.
2) Main problem. After DIE bot using resurrection and when bot still SPIRIT he MUST run away from place where he die.
But new version of bot not running anywhere when he is SPIRIT, he is wating when he will be completely live and this is problem. Because in great rift there is a boss and when boss is close to character he doing one deadly kick and character dies. And when bot resurrecting and spirit, boss casting again this punch and when character LIVE again ... boss doing this punch so fast, that characted already dead again.
And this is always cycling.
And after 15-20 dies he is logouting and logging again and going into grift again.
So, need, that bot run away from dead place when character is still as spirit.
I hope you understand my problem.
By this "bug" logic bot now can't finish couple great rifts where is 2 bosses that doing deadly punch in closest area. Because bot not running away when he is a spirit.
P.S. video for example (it's one of 2 bosses that bot can't kill)
https://sendvid.com/ezqtasaj