Yet another question arose, is it possible, or preferably, how would I go about reading damage data in the game?
What i'm thinking is i would like to be able to collect and record DPS numbers through reborn, i'm assuming (Since thats how ACT does it) i would need to access network data somehow, and then parse it? unless something is already implemented that makes life easier?
PS.
There are a multitude of reasons to have this inside reborn instead of using ACT,
1. Then you can make on-the-fly adjustments based on data received
2. ACT doesn't work well, actually it works horribly and finicky if at all when multiboxing several clients on the same machine
What i'm thinking is i would like to be able to collect and record DPS numbers through reborn, i'm assuming (Since thats how ACT does it) i would need to access network data somehow, and then parse it? unless something is already implemented that makes life easier?
PS.
There are a multitude of reasons to have this inside reborn instead of using ACT,
1. Then you can make on-the-fly adjustments based on data received
2. ACT doesn't work well, actually it works horribly and finicky if at all when multiboxing several clients on the same machine
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