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Cylcone Strike (monk support build)

MalaNL

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Oct 1, 2012
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Hello,

Is it possible for monk to keep up the cyclone strike buff when wearing Lefebvre's Soliloquy? Currently it doesn't keep up the buff out of combat for me so whenever it skips mobs to find bigger clusters, it does not have the buff up. That makes the monk die for no reason.

I have tried adding the following to the GetPower() method in the MonkCombat.cs (under the if statement with UseOOCBuff and above it but neither worked)
Code:
if (CanCast(SNOPower.Monk_CycloneStrike) && TimeSincePowerUse(SNOPower.Monk_CycloneStrike) >= Settings.Combat.Monk.CycloneStrikeDelay)
                return new TrinityPower(SNOPower.Monk_CycloneStrike);

But this without any luck of keeping up the buff, sadly.

Any help is appreciated!
 
Last edited:
Try using Beta Playground aka Phelons Playground in Advanced Tab

Heya,

I have Beta Playground enabled, had to download the latest trinity beta release for it. Wizard and WD are working really well but my monk is being strange. It doesn't autoattack a lot and doesn't use Cyclone Strike when running around (skipping small clusters of mobs).

I am using the latest demonbuddy and Trinity 2.42.110.

Thank you
 
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