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Customizing the looter settings

kavvson

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Greetings, I would like to set up my looter as following,
> Keep all ancient items ( I got it checked everywhere )
> Salvage white,blue,yellows and legendaries ( apart from the ancient one + the next point )
> Keep only legendaries (normal quality) that I select -> for example puzzle rings and few other things.


Could you assist me how to make it with some screens? My current setup stashes all legendaries anyway. Thanks
 
Do you have all of your gear and now only need ancient item upgrade versions?

DB Window > Plugins Tab > Choose Trininty > Click Config button

In the Trinity Window:
Click Items Tab > click on the Pickup Tab
**Choose which items you want to pickup for non-legendaries

Click the dropdown box in Item Rules Mode at the top of the Pickup Tab.
**Choose Item Ranking

Click Items > Item Ranks Tab
**Choose your requested options.

Click Items > TownRun Tab
**Choose what to do with items that are not stashed (salvage)



With all of that said, I prefer to run on an Item List

  • Instead of Choosing ItemRanking from the dropdown, Choose ItemList
  • Items Tab > Item List Tab
  • Set up all items how you want.
  • This can be sort of Time intensive but it keeps my stash empty except for gear that I actually WANT to see.

Why do Item List?

  • Using it you can pick WHICH items you are willing to keep even if not Ancient
  • Which items you want only if they are ancient,
  • You can also tell it to NOT KEEP Ancient Legendaries that are useless to you.
  • AND you can set restrictions to only keep certain Ancient legendaries provided they have particular stats on them.

IE I have a good Focus and Restraint Combo already but they aren't perfect. I would still like to get a better one, mainly keeping an eye out for one that is good enough to re-roll to near perfect, or one with better secondary stats.

In the ItemList tab, I find the FOCUS ring, and use the following settings:

Must Have Properties (0)
And at Least 3 of 5:
Ancient (make sure it has a check mark next to it, it should be default when you add it)
CritHitChance (leave at minimum setting, just add this to the list)
CritHitDamage (leave at minimum setting, just add this to the list)
Sockets (don't forget to change the default setting of 0 to 1)
Primary Stat (leave at minimum setting, just add this to the list)

So it will only keep a FOCUS ring if it has
  • CritChance, CritDamage and Socket, or
  • CritDamage, Socket, Primary Stat, or
  • Socket, Primary Stat, CritChance, or
  • Primary Stat, CritChance, CritDamage
  • ...And any permutation where two of those four stats are present and it's also an Ancient ring.



  • Since those 5 stats are what I want and Ancient isn't a frequent stat, 3 of those 4 stats rolling will let me re-roll the ring to get the fourth stat it doesn't have...
  • If All 5 happen to be on the ring, I would likely be rolling the secondary to a stat I want.

If I already had a pretty well rolled Ancient FOCUS ring, I would tell it "And at least 4 of 5:"
...Or change the "Must Have Properties" to include Ancient or other items I want.
 
Last edited:
Hey Twocigars,

Will the trinity pick up all those ingredients items for transmute in Kania's cube even after we check only Ancient items?
 
Yes, but I believe that in the current 2.x version of Trinity, you need to have your material pickup set to Common+
 
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